Eles need a viable main heal skill
you’re overreacting…. healing power will get nerfed by 10%, so sor will still heal at least around 250/s. if they don’t add 300 healing power to the amulet they will still add more than 100 toughness so that will balance it out aswell.
the problem with sor is more that it sucks for a) short fights, b) slow weapons.
something like withdraw would be appreciated.
glyph of elemental harmony would need a cooldown and casting time reduction. the heal itself sucks so i’d rather have something else; tempest please.
Ether renewal has one of the highest base heals per second in the game. With bonus condition removal.
and with a big “interrupt me please” sign.
Probably to balance the high hp/s and condition removal.
you’re overreacting…. healing power will get nerfed by 10%, so sor will still heal at least around 250/s. if they don’t add 300 healing power to the amulet they will still add more than 100 toughness so that will balance it out aswell.
the problem with sor is more that it sucks for a) short fights, b) slow weapons.
something like withdraw would be appreciated.
glyph of elemental harmony would need a cooldown and casting time reduction. the heal itself sucks so i’d rather have something else; tempest please.
The stats will be completely removed not simply reduced.
I see that you mean celestial amulet..but what will happen to zerker builds or any build that doesn’t use celestial?
Solution: Equip a piece of gear with Healing Power. Problem solved.
that depends on arenanet as they kinda have to add all those lost stats to all the amulets. if they do it is a different question.
and tbh berserker don’t care about healing power, i prefer a good heal over sor + healing power on berserk ele.
celestial is your friend.
Bad Elementalist