“GW2’s PvE is almost as bad as the PvP.”
(edited by zencow.3651)
Should’ve happened when they hypocritically nerfed EA’s blast finishers saying it was unintended, yet before that they had made massive many ele nerfs to compensate for that EA having so many blast finishers. But maybe it’s not too late?
Staff needs to be abit more self sufficient, I think this should be enough to bring it back:
Flame Burst: Burning duration doubled to 10 seconds, Recharge doubled to 20 seconds. Now also counts as a Blast Finisher. (EA version can remain blast-less)
Dagger main-hand lacks any so it should get some love:
Frozen Burst: Now also counts as a Blast Finisher.
(edited by zencow.3651)
make staff fire 1 a blast finisher. that fireball is huge.
.(kidding obviously)
make staff fire 1 a blast finisher. that fireball is huge.
.(kidding obviously)
It’s not even a Fireball, it’s more like Flare. Definitely needs renaming.
This is not a battle we want to be picking, we already have access to near perma fire fields and nearly enough finishers to cap a party with the best duration might stacks. If anything we should be asking for more varied fields across weapons that don’t have as many or as useful fields.
Swirling winds could use that upgrade, maybe make it a smoke field.
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