Evasive Arcana working?
Are you in combat? as it only works when you are in combat.
Also, there’s a 10 second cooldown on each individual element each time you use the ability. For maximum effect, switch attunements during your dodges.
It only works when in combat or when you have something targeted, also in earth attunement it casts the ability “Shockwave” instead of the ability on the tooltip “Churning Earth” . There are also range issues on abilities and sometimes they just don’t work (obviously factoring in the 10 second cooldown). I don’t expect it to be fixed anytime soon… I’m considering dropping the trait altogether.
Cyrus Glitch – sPvP/tPvP Mesmer
Doctor Loki – sPvP/tPvP/WvW Power Necro
Also, the water spell seems not to cast if you are fully healed. I don’t know if it’s working as intended but being an aoe heal, i don’t think so.
VII Guild
Elementalist
also in earth attunement it casts the ability “Shockwave” instead of the ability on the tooltip “Churning Earth” .
I’ve been informed that the combat log says “Shockwave” when it’s used, but I think it’s working as intended. The animation looks like a mini-churning earth, it hits AOE, and it inflicts some direct damage and ONE bleed stack (real churning earth stacks 8 ).
I think this is intended as the ability to cast a full-power churning earth every 10 seconds by dodge rolling would be vastly overpowered. They had to nerf both the direct damage and bleed damage on evasive arcana else I’d just run S/D, sit in earth nonstop, keep rock barrier up, and dodge roll every 10s to melt faces…
Legion of Anvil Rock [XXIV] – Anvil Rock