Its about bunch of skills that thematically suits elementalist, but aren’t ours and maybe we would enjoy having them.
- centaur – earth hand/s,
- centaur – ‘moving sands’ that Togonn Windmane spawn in No Refuge in Seeds of Truth chapter of ls2,
- centaur – winds that knockback enemies – Ulgoth,
- animation of ‘shocking aura’ that Master of Lightning had in Tracking the Ascpect Masters in Tangled Paths chapter of ls2,
- animation of ‘swirling winds’ that Master of Lightning had in Tracking the Ascpect Masters in Tangled Paths chapter of ls2,
- animation of air autoattack that many npcs have – very purple version of Staff air autoattack for example Euryle (warband member had it if I recall correctly),
- Dragon Blast from Dragon Banner,
- wave that Tequalt do when he stomp with his leg,
- wave that Tequalt do when event fails,
- aoe blind and cripple attack that dust mites do in Dry Top,
- projetiles of air elementals,
- that volley attack of air elementals,
- that barrage aoe attack of air elementals,
- lightning attack from gw1 that actually bounced between foes and isn’t ‘electrical sphere’ like air Staff autoattack,
- water trident that knocked moving enemies and was on one of films for ele profession,
- meteor shower that knocked those ettins and was on one of films for ele proffesion,
- wave of cold wind that Claw of Jormag makes,
- wave of ice impaling shards that Claw of Jormag makes,
- imprisioning in block of ice (not only via Deep Freeze from Frost Bow),
- imprisioning in crystal like Shatterer,
- ice twisters that Maw makes,
- grasping earth that earth elementalas do as pve mobs (partialy we have it as 3 in downed state),
- fire, ^rocky or ^ice balls that sometimes elementalist/elementals tends to make and were doing it in gw1,
- spliting and merging like oozes,
- leaving stain upon death as tar elementals or oozes,
- ice wall that Claw of Jormag makes.