Few question after the changes

Few question after the changes

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

Hi,

I was checking the new runs for my 0/10/0/30/30 specially Monk.

They say, they updated the wiki for it.

http://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Monk

I like that 6 bonus, %10 more healing for everything can give some of the sustain we loose over the nerfs, but one statement in the Wiki disturbs me.

“Bonus 6 has a radius of 1000, a cooldown of 60 seconds, and affects up to 5 players.”

What is that mean, %10 more healing for once and goes to 60s CD, that can’t be. Is this is a comment for old bonuses?

2nd, I tought in Hero panel, I will still see as percentage my crit damage bonus, what is the conversion now, I have 760 ferocity, how much crit damage is this in the new system as percentage.

3rd, for sPVP, new amulet Cavalier, cost 10g for christ sake, is there no other way to obtain it other then gold?

Thx for the answers.

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Posted by: Kyon.9735

Kyon.9735

Not sure if they just failed to update it. IIRC the old Rune of Monk 6th bonus gives an AoE Aegis when you use an elite skill. It makes more sense if they just failed to update the wiki properly

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Posted by: Fashion Mage.3712

Fashion Mage.3712

I like that 6 bonus, %10 more healing for everything can give some of the sustain we loose over the nerfs, but one statement in the Wiki disturbs me.

Guild Wars 2 Wiki

10% Outgoing heal effectiveness to allies.

Not that I’m complaining. I really love the new Rune of the Monk.
Anyone have any idea if all outgoing healing boosters affect regeneration applied by you as well?

Few question after the changes

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Posted by: posthumecaver.6473

posthumecaver.6473

One point I forgot to mention.

I have a feeling Burning Speed Evade don’t triggers during the whole distance traveled but only on the point where blast happens.

Does anybody else observed something like that?

Few question after the changes

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Posted by: ThiBash.5634

ThiBash.5634

All this effort to turn eles into healers…much easier than actually balancing them. Not that we need healers of course…

I’m spotting a trend: ascended gear, healers, new town clothes options…

ArenaNet: the company that gives you what you don’t need! Now with 20% more speed on Rune of Speed!

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

Few question after the changes

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Posted by: posthumecaver.6473

posthumecaver.6473

I don’t know they don’t say they gave up idea staying away from the trinity.

But who need Ele as healer, surely not WvWvW there only blasting the water fields works, sPVP you can never heal the incoming damage so what is the use and nobody asks for healers in dungeons?