Fixes for Signet of Restoration
3. Insert (trait maybe?) a way for the passive to remain active when you use the heal.
I think the Earth trait Written in Stone already does this, could be wrong though. I’m not a big user of Sig Restoration but I like your ideas!
3. Insert (trait maybe?) a way for the passive to remain active when you use the heal.
I think the Earth trait Written in Stone already does this, could be wrong though. I’m not a big user of Sig Restoration but I like your ideas!
It definitely does. Used to use this until I realized 30 earth was silly.
Spirit of Faith [HOPE] – RIP
Tbh I don’t really understand these fixes.
1. Not sure why you want to nerf what makes the signet unique. We already have 2 strong active heals.
2. Not gonna happen. Anet said they want to increase the ele heal skill cast time to make it easier to interrupt (I think it was in the last SotG). Besides that no cast time means weaker heal to keep it balanced.
3. Written in Stone (earth 12). We already have that trait.
I am probably as worried about more nerfs as you are (since we had them every single month) but this fix feels like a nerf to me.^^
One can simply not interrupt any healing skill at his will in this game.