Flame Burst nerf
That worked with Flame Burst? Mine would often fire at nothing.
Flame Burst does nothing when there’s no target selected. This isn’t a nerf. It’s a buff. It stops you from wasting Flame Burst when you lose target.
Flame Burst does nothing when there’s no target selected. This isn’t a nerf. It’s a buff. It stops you from wasting Flame Burst when you lose target.
Yes. It is a buff. And the Fireball is also a buff.
How is the Fireball visual nerf a buff? And please do not say something like ‘in pvp they cannot as easily tell where it comes from.’
How is the Fireball visual nerf a buff? And please do not say something like ‘in pvp they cannot as easily tell where it comes from.’
It seems faster, but it might just look faster because of the size reduction.
How is the Fireball visual nerf a buff? And please do not say something like ‘in pvp they cannot as easily tell where it comes from.’
It seems faster, but it might just look faster because of the size reduction.
I’ve ran a battery of tests, and the velocity is definitively changed. And it does not need to completely hit the target to register as a hit now.
How is the Fireball visual nerf a buff? And please do not say something like ‘in pvp they cannot as easily tell where it comes from.’
It seems faster, but it might just look faster because of the size reduction.
I’ve ran a battery of tests, and the velocity is definitively changed. And it does not need to completely hit the target to register as a hit now.
I’m quite sure it’s as slow as it has ever been and Anet doesn’t mention a speed change. If you used a Bifrost there is basically no difference except you cant see any splash at the end now. All you see is a rainbow.
How is the Fireball visual nerf a buff? And please do not say something like ‘in pvp they cannot as easily tell where it comes from.’
It seems faster, but it might just look faster because of the size reduction.
I’ve ran a battery of tests, and the velocity is definitively changed. And it does not need to completely hit the target to register as a hit now.
I’m quite sure it’s as slow as it has ever been and Anet doesn’t mention a speed change. If you used a Bifrost there is basically no difference except you cant see any splash at the end now. All you see is a rainbow.
Anet does not tell everything in patch notes. Some pretty obscure bugs with Conjures were fixed without anyone noticing. Lightning Surge: you could not face away before, and since expansion, you can (as long as you face when the cast is completely).
How is the Fireball visual nerf a buff? And please do not say something like ‘in pvp they cannot as easily tell where it comes from.’
It seems faster, but it might just look faster because of the size reduction.
I’ve ran a battery of tests, and the velocity is definitively changed. And it does not need to completely hit the target to register as a hit now.
It never needed to completely hit the target to register as a hit. And you are probably just looking at its tiny visuals instead of its actual hitbox.
As for speed, I noticed nothing with Bifrost.
How is the Fireball visual nerf a buff? And please do not say something like ‘in pvp they cannot as easily tell where it comes from.’
It seems faster, but it might just look faster because of the size reduction.
I’ve ran a battery of tests, and the velocity is definitively changed. And it does not need to completely hit the target to register as a hit now.
It never needed to completely hit the target to register as a hit. And you are probably just looking at its tiny visuals instead of its actual hitbox.
As for speed, I noticed nothing with Bifrost.
I suspected that too.