Flame Wall

Flame Wall

in Elementalist

Posted by: Malcastus.6240

Malcastus.6240

So, what is new about it? I tested it just now. You need to stand on top of it to trigger combos basically. Not that any of you out there care about Flame Wall, though.

Devs, could you make the skill more appealing, please?

Flame Wall

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Posted by: TimeBomb.3427

TimeBomb.3427

Didn’t see anything visually different about it. Maybe it was bugged so activating a combo finisher on part of the visual fire wall didn’t actually trigger a combo, and they just fixed it. It really deserves a buff. At least half the casting time or something, harumph.

Flame Wall

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Increase initial damage like Burning Speed blast or increase its duration.

Nerf off-hand dagger all you want, focus is still meh. But the changes are a good start. Keep them coming.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

Flame Wall

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Posted by: Minion of Vey.4398

Minion of Vey.4398

Focus needs Ride The Fire

Or just any sort of long range dash/leap move in there somewhere. Then people would use it some.

Flame Wall

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Posted by: emikochan.8504

emikochan.8504

It’s a great weapon when you don’t need to move much, like if you’re tanking :p

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