Q:
For the classic 0/10/0/30/30 DnD ele only
A:
Didn’t change anything about how I setup my build. I tried the new conjures just messing around (the earth shield is pretty decent and axe too). I wouldn’t take them over anything I run but they are better than before.
I was hoping to be able to cast FGS while moving I tried 1 with Air(don’t normally have any points in Air) It was ok I can see the boost in combat wish it was 2 secs would make it more attractive.
Yea D/D setups are pretty much the same.
@Devs: Can you reduce the GCD on attunement swaps to .5 secs or completely thanks!
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
My superior sigil of battle does not work, instead of stacking might, it simply triggers ring of earth. Why is that?
My superior sigil of battle does not work, instead of stacking might, it simply triggers ring of earth. Why is that?
You’re using Sigil of Geomancy?
On topic: Well yeah, nothing to do with D/D was changed. No reason to run the crappy One with Air either since 90% of the time since you’re forced to face the target to deal damage and the superspeed only benefits outright running away.
“GW2’s PvE is almost as bad as the PvP.”
(edited by zencow.3651)
My superior sigil of battle does not work, instead of stacking might, it simply triggers ring of earth. Why is that?
You’re using Sigil of Geomancy?
Thanks, my fault. I did forget I temporarily change sigil of geomancy on my off hand dagger.
some minor things i noticed, now dodging for fire and earth combo for might, the area seems to have been reduced a little, so i need to dodge earth very carefully into the right area.
Aura’s , if u run auramancers,etc….the change to affix on team mates 1st then pugs is a nice change but not very clear in zerg fights.
FGS still cant cast on the run
Tried the other conjures as well. Nice if i had like an extra slot.
Changed food from lemongrass to koi. seems better now that immob can stack
double dodge seems fixed
no real changes like u guys said
since notes were leaked a while ago not so suprised
but rtl,mistform need some loving.
Perhaps in conclusion we may see more aura ele bunker/hybris classic dnd spec based now. /shrug
My superior sigil of battle does not work, instead of stacking might, it simply triggers ring of earth. Why is that?
You’re using Sigil of Geomancy?
Thanks, my fault. I did forget I temporarily change sigil of geomancy on my off hand dagger.
sigils of the same type all share the same ICD, you can’t stack a sigil of bloodlust and perception, you can’t use double fire sigils to get 2 fire blasts it’ll only pick one of the two to go off.
sigil of battle and geomancy are both on swap sigils so the sigil of battle will work when the ICD is up but the game will randomly pick between the sigil of battle or geomancy.
My superior sigil of battle does not work, instead of stacking might, it simply triggers ring of earth. Why is that?
You’re using Sigil of Geomancy?
Thanks, my fault. I did forget I temporarily change sigil of geomancy on my off hand dagger.
sigils of the same type all share the same ICD, you can’t stack a sigil of bloodlust and perception, you can’t use double fire sigils to get 2 fire blasts it’ll only pick one of the two to go off.
sigil of battle and geomancy are both on swap sigils so the sigil of battle will work when the ICD is up but the game will randomly pick between the sigil of battle or geomancy.
AYe. I believe Mainhand triggers first and then offhand second in line.
@Devs: Can you reduce the GCD on attunement swaps to .5 secs or completely thanks!
Yes please!!!!!!
some minor things i noticed, now dodging for fire and earth combo for might, the area seems to have been reduced a little, so i need to dodge earth very carefully into the right area.
Aura’s , if u run auramancers,etc….the change to affix on team mates 1st then pugs is a nice change but not very clear in zerg fights.
FGS still cant cast on the run
Tried the other conjures as well. Nice if i had like an extra slot.
Changed food from lemongrass to koi. seems better now that immob can stack
double dodge seems fixed
no real changes like u guys said
since notes were leaked a while ago not so suprised
but rtl,mistform need some loving.
Perhaps in conclusion we may see more aura ele bunker/hybris classic dnd spec based now. /shrug
I think evasive arcana should be moved to either passive(no trait required) or dropped to 10/20 field. Mandatory dps 30 arcana is a little drastic. Ele has got to be the least cookie cutter of any class since all support run 30 water for cleansing water and all dps run 30 arcana for evasive arcana.
Incinerary: 80 Elementalist S/d Glass 0/30/0/20/20 D/d Bunker 0/20/0/20/30
I have been running flame-axe for mobility, and it solves all the kiting issues d/d has had forever. Just FYI, you can throw the axes at a target BACKWARDS while running, so its one of the best kiting tools in the game. Further, while you are kiting, you are quietly building up some nice might stacks (keep swapping attunments for bonuses and battle sigil to complement the fire-field blasts (axe 2 and earth dodge roll) and axe AA) preparing to burst them like a mofo when you are ready. It also gives great pursuit tools so those GS warrior’s running around thinking they could get away from anything are sorely mistaken. My d/d has more leaps and goes further than their puny Rush/Whirlwind combos.
(Burning speed—>Air—>RtL—>Lava axe—>cam swap—>burning retreat—>cam swap—>flame leap—>keep kiting warrior down with your axes and repeat burning retreat/flame leap combo every 15s as needed, drop axes and burst when you are on top of them).
I still use 0/10/0/30/30, it’s not that different, but definitely harder. I don’t use conjures.