Forum gets a Dev, Forum gets Constructive

Forum gets a Dev, Forum gets Constructive

in Elementalist

Posted by: xbaunx.6438

xbaunx.6438

Since 4/30 went live this forum has turned into a jumbled wall of complaints. Major nerfs inspire that kind of reaction, it’s to be expected.

What’s not to be expected is what came before 4/30:

Multiple players authoring posts that provided a wealth of constructive criticism which was then discussed in a constructive manner by other players on the threads. These posts then getting buried further and further away from the front page.

I believe that the Devs know exactly what they’re doing, it’s their game. Even if it takes some excessive nerfs to test the waters, it’s all part of their process. They have a goal of what they want the game to be and since they have developed it to where it is, they should be respectfully deferred to.

ANet, while good at developing a game, is bad at this profession’s forum. Good player’s have provided so much input and have been given nothing in return. Nerfing and buffing every time someone makes a suggestion is not the point.

The point is to communicate with your player base when they are being constructive so that you don’t have to delete their posts when they become non-constructive.

No one is asking the Devs to hop on and respond every time a player makes a post, but this forum has been given nothing lately and now all we’re left with is the QQ.

If a Dev reads this and decides to respond, do it here:

https://forum-en.gw2archive.eu/forum/professions/elementalist/staff-fixes-improvements/first

^this is just one of the many good threads that have been ignored off of the front page time and time again. If ANet can’t grace the constructive feedback with their presence, this forum loses its ability to do what it is meant to do and becomes a QQfest.

(edited by xbaunx.6438)

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Posted by: CuRtoKy.8576

CuRtoKy.8576

I’m pretty sure their devs are busy. However, I wish that for balance they would have something that explains what they are thinking when they nerf/buff something. What they want a class to look like or what they should in a general sense do or not do. On top of that, it would be nice to have different balance devs outside of s/tPvP guys to talk about the profession changes on SotG.

Finally, I hope ArenaNet considers 2 week balance or bug patch release so that they can do smaller nerfs/buffs to see/test player reaction and then nerf/buff as needed.

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Posted by: xbaunx.6438

xbaunx.6438

Good ideas. You’re right we can’t expect devs to be on the forums all the time—they have a lot to do already. I just think it’s difficult for players to provide good input when they don’t know much about what the devs want for the class. Maybe player-feedback isn’t needed right now? I just thought that was part of the point of an official forum.

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Posted by: LordByron.8369

LordByron.8369

don t waste your time its clear they have 2 pet classes:
warriors and thieves…

Its evident since pve nerfs to most classes and boost to warriors in pve and thieves in www despite being Beyond broken

Its not the first time its months

They discuss if toggling 1 second revealed debuff for thieves they won t discuss major nerfs for counterclasses for their pets

You should have learnt that after so many Patches.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: Baladir.2736

Baladir.2736

I for one agree a dev input now and then in our forum would certainly be easier. Instead, Anet seems to speak out in other venues, requiring us to go there to hear their thoughts. A dev response in the forums is not needed to hear what we have to say and getting into a debate in a forum post re what ifs or why nots just goes nowhere. Their time is better spent having those discussions among themselves. Only they have a complete and total understanding of the class in ways we can only dream of. It’s a full time job and they get paid to do nothing else lol.

Also, the wiki is pretty good at answering the class mechanics questions we need to understand the class. If that was lacking, I can see we would certainly need more feedback. As it is though, with the explanations in the wiki and in this and other forums, it is pretty easy for a player to get a handle on the class.

The GW2 community will not stop being unconstructive if a dev answers a constructive post. I think that is the nature of the community of a non-subscription game. If I was a dev I would avoid getting into a debate in these forums at all costs.

They are obviously addresing issues and, with few exceptions, we clearly understand exactly why they have done what they have done without explanation. I don’t need to hear them say it.

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Posted by: LordByron.8369

LordByron.8369

they are discussing to remove last little nerf to thieves and wich buff give them next patch-……

And the sad thing is that is really what is happening….look at thief forum

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

Forum gets a Dev, Forum gets Constructive

in Elementalist

Posted by: xbaunx.6438

xbaunx.6438

The GW2 community will not stop being unconstructive if a dev answers a constructive post. I think that is the nature of the community of a non-subscription game. If I was a dev I would avoid getting into a debate in these forums at all costs.

They are obviously addresing issues and, with few exceptions, we clearly understand exactly why they have done what they have done without explanation. I don’t need to hear them say it.

Yeah it’s stupid for a player (me) to imply that the devs are doing something wrong because a player (me) is so far removed from their process. So I struck that nonsense.