Fresh Air trait broken? I'm confused
Fresh Air works as it should. I guess you are using Tempest. When you critically hit your enemy ONLY while outside of air attunement, your Air attunement will be recharged, but NOT your Air Overload. You still have to wait to use Air overload.
fresh air, with tempest, works like this:
-overload air.
-swap to another attunement and maybe use 1 or 2 useful skills
-immediately swap back to air
-dps a bit and overload air again
-repeat
essentially reduces the cooldown of overload air from 20 seconds to 6-7
(edited by reikken.4961)
fresh air, with tempest, works like this:
-overload air.
-swap to another attunement and maybe use 1 or 2 useful skills
-immediately swap back to air
-dps a bit and overload air again
-repeatessentially reduces the cooldown of overload air from 20 seconds to 6-7
Actually, you throw up the Air Overload, and switch to another attunement, if you score a crit with your Thunderstorm, you can switch right back – because the Thunderstorm hits so fast, you can be in Fire or Water for less than it takes to hit the F keys, as ANY crit OUTSIDE Air will spring the FA reduction. There’s times in a Raid that I can cast my Air Overload every 4 seconds. Like, it never ends – there’s a constant Thunderstorm over VG or Gors or Keep Construct.
(edited by Faction.4013)
yes, but it’s better dps to cast burning speed in between. You can swap back to air as soon as the animation for it starts
but no, even with permanent alacrity, you still have at least 0.5-1.0 sec between when the overload AoE stops and when you can start the next one. The charge up time is 6 sec without alacrity.
yes, but it’s better dps to cast burning speed in between. You can swap back to air as soon as the animation for it starts.
You’re right. I forgot about that part. Dang.
Good cover!
ok so help me out.
I am running dagger/warhorn in wvw. I was earth/water/tempest
With this you go air (drop earth).. So I cast my air overload and I have to wait for the full channel correct? once done, I swap to fire, do a burning speed and I should be able to flip right back and overload air again??
For real?
ok so help me out.
I am running dagger/warhorn in wvw. I was earth/water/tempest
With this you go air (drop earth).. So I cast my air overload and I have to wait for the full channel correct? once done, I swap to fire, do a burning speed and I should be able to flip right back and overload air again??
For real?
Exactly!
And since the damage pulses of OL-Air are very likely to crit while you are in fire you are almost guaranteed to continue the circle. If you need to be extra sure or run a build with less percision (for whatever reason) you can also use a sigill of intelligence.
ok so help me out.
I am running dagger/warhorn in wvw. I was earth/water/tempest
With this you go air (drop earth).. So I cast my air overload and I have to wait for the full channel correct? once done, I swap to fire, do a burning speed and I should be able to flip right back and overload air again??
For real?
Exactly!
And since the damage pulses of OL-Air are very likely to crit while you are in fire you are almost guaranteed to continue the circle. If you need to be extra sure or run a build with less percision (for whatever reason) you can also use a sigill of intelligence.
If you are running earth/water/tempest you cannot do this. It requires the Fresh Air trait which is a grandmaster in the Air line.