Frost Bow- What is the big deal?!
It wrecks structures.
A lot of players use it because it was insanely strong during fights against objects in AC, and it stuck with them as a clutch utility weapon. In fact, it still kinda sucks outside of that one instance.
Also, there’s a Water tree trait that procs with Soothing Mist and Frost Bow, and so I suppose players take it because so many Eles spec heavily into Water with Mist Form.
In the end, I agree. It’s a pretty bad utility skill outside of certain (really, just one) parts of the game.
It wrecks structures.
This
pvp, it used to wreck the doors on foefire, now that’s the FGS’s job (since the nerf). I use this weapon is spvp and for destroying groups of mobs in pve. For latest example, the holo grams (before the invun patch) me and a friend could kill them before they spawned with a frost bow each.
Frost bow 5, very good in pvp if you can land it, good against boss mobs in pve if you can remove their buff before use.
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows
ok. thank you very much ^^
A good place to really try out the forst bow is in CoF path 2, you can deal absurd damage at the devourers early on and at the door to guard magg.
And at the final “fight” in path 2 an ele can enable to group to effectively oneshot the crystal, start off with glyph of storms cast from either water or air attunement aimed onto the side of the crystal (fire works the same as earth so you get far less damage that way vs a single target) swap to fire and cast meteor shower from your staff next since you want to give it time to run its full course then drop an ice bow beside a team mate, if you and they both use #4 and #3 as a followup the crystal is done for, if they don’t grab it it’ll be at 10% or less when it goes invuln.
it has decent aoe, no. 5 works on some bosses, nomber 2 can do 3kish dmg and apply vulnerability, no. 3 can do about 1.5k dmg up close I think and apply quite alot of chill + it goes through foes/mobs/aoe chill. no.1 can heal and for cleric elementalist the boost in healing power could be a go-to thing.
Those are some of the reasons I use ’m.
Plus as a zerker staff ele casting a ton of AoE is fun:
Meteor shower
Glyph of Storms
Ice bow no.4
Fiery greatsword no.5
etc. etc.
I used to love it in open world pve as I leveled using all conjures, back when Ice storm dealt confusion and not bleed. But, deep freeze is still a very good skill(longest stun in the game? Close to it anyway, plus lots of chill) and besides wrecking structures ice Storm is good dmg too