Gearing for dungeons and WvW

Gearing for dungeons and WvW

in Elementalist

Posted by: Icarium.5863

Icarium.5863

I have an 80 elementalist with a full MF set for farming events. However, I want to craft another set of exotics for dungeons and WvW, enabling me to contribute more and survive better.

Which stats would you recommend? I mostly use staff right now, and am in the process of redoing my traits to better suit the above contexts. Right now I want to stick with one of the 7 craftable stat combinations.

Thanks!

Gearing for dungeons and WvW

in Elementalist

Posted by: rias.6872

rias.6872

IMO, you either do highest dps but die fast or go condition build and survive better, but not so good at WvW.

Full Berserker Set is good for dungeons and WvW. You just have to be aware of your HP way more. Dodge more, change attunement more. You can blast the crap of enemies in WvW.

Carrion set is the other Power, Vitality and Condition build. Prob best for 30 Earth build. You can take much more hits. This is still good for dungeons. But conditions build isn’t the best for WvW because it is slow and a lot of classes are built to remove conditions. Your 20 stacks bleed might just be gone in a single move. Warrior has 3 skills that remove conditions.

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Gearing for dungeons and WvW

in Elementalist

Posted by: Icarium.5863

Icarium.5863

Thanks. What would be some recommended traits to make up for the lack of bit/toughness if I went full Berserker’s? Or since I’m already a glass cannon, should I just trait for even more dmg, crit, etc?

Gearing for dungeons and WvW

in Elementalist

Posted by: Lunesta.3742

Lunesta.3742

You will die in 5 seconds with a Berserker’s set, mix in some Valkyrie at the very least.

Condition damage is overrated, burning already does a nice dot with no additional cd and it takes a LOT of tradeoffs to increase the dot substantially. Even full-out cd necros with tons of potential dots do very little damage in wvw relatively speaking.

Librium – Elementalist – IoJ