General Builds and Advice for New Player/Ele

General Builds and Advice for New Player/Ele

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Posted by: Mimzi.8931

Mimzi.8931

I’m a pretty seasoned player in games akin to GW2, but new to this game itself. To combat that, and make a character playable I’ve done some forum reading and build glancing but most of it seems to operate on the idea I’ve got a solid grasp of the class in and of itself.

I really don’t.

So I was wondering if someone could point me to a “Ele for dummys” guild or build that I haven’t found yet. Alternately, if you have any “Things I wish I’d know when I started” that jump out at you, the help would be appreciated. Just any nudge’s in the right direction would be great.

I feel kinda overwhelmed. Yep.
Thanks for the time!

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Posted by: Fishbait.6723

Fishbait.6723

To be honest, you`ve picked a really bad time, what with Anet nerfing every Ele` build lol

Kind of depends on what weapons you use, whether you are a PvE/sPvP or WvWs player, as each can vary (not that we have much variety of use ;p)

But….Do a search on the forums (or google as forum search function isn`t good) for Daphoenix if it is something leaning towards pvp.

If it is sPvP, then the sub forum has live stream links, albeit from what I`ve read there isn`t much happening of late.

Both of the above are just practice & practice some more.

If after PvE, then, erm… not a clue, never done any, good luck though

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…

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Posted by: Mimzi.8931

Mimzi.8931

So I’ve gathered, but underdog classes don’t really bother me plus I tried six of the classes for a few levels and this seemed to be the most fun.

I tend to enjoy pve and large scale (WvW?) pvp, but am not typically a hardcore pvper or a 1v1 fanatic. So I’ve found builds good for either of those things but I don’t know enough to gauge how well they cross over into other types of content.

Mostly at this point I’d just like a levelling build or guide to start out with.

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Posted by: emikochan.8504

emikochan.8504

to be honest you’ll probably have figured out enough by the time you reach 80, especially as every piece of gear before 80 doesn’t matter.

You’ll probably want to get some vitality+toughness while you’re learning how to stay alive. eles can’t face tank (unless you like the lightning hammer) With so few weapons we can carry them all without inventory issue so you can change them based on the situation.

Welcome to my world – http://emikochan13.wordpress.com

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Posted by: Thrashbarg.9820

Thrashbarg.9820

Not sure if there are any leveling guides out there, maybe someone more organized and less rambly than me could make one.

Most of the builds assume you are 80 in full exotic gear (which you will be fairly fast, leveling and gearing up in GW2 doesn’t take long compared to many MMOs). Pretty much aim to approximate the stats of the level 80 builds in proportion, and build more defensively at first if you get downed often.

Any PvP build will work in PvE, to some extent. Players can hit as hard as PvE bosses in many cases, and are generally less predictable (once you learn their patterns you can pretty much get away without any defensive stats to speak of, human players don’t always stand in the same place using the same abilities, well, some don’t).

Not sure your level, or how much of this is redundant, but here:

I usually recommend putting the first 9 trait points you get into the water line, then when you get the tenth one go to the trainer and reset your traits (a silver or so at most, don’t buy another manual!) and put 10 in arcane and take the elemental attunement trait. That way you’ll have some hitpoints for your first few levels while you learn to dodge and time self-heals, vitality scales well at low levels, giving a flat 100 HP for each trait point which is a ton at that level. The 10 point trait in arcane gives a boon each time you switch attunements, earth and water really help with protection (-33% damage taken) and regeneration (heath recovery over time) and can be better active defense than the passive HP boost from water. The other option is leave the first 10 points in water, take any of the good traits there and put your next 10 into arcane (still would recommend dropping those points into earth for the toughness, then resetting them into arcane after you have a full 10 more at level 31(?) as you don’t really get any benefit from arcane points without the full 10 there for the major trait). Bottom line: resetting traits is cheap, play around with it till you can stay alive.

As for leveling, there’s some things that apply to the first character of any class to some extent.

-Gather all the nodes you see and craft with the materials. Pick 2 crafts and level them to max as you level, two maxed crafts gives 20 character levels of exp on top of what you get gathering (daily and straight exp per action). Sell what materials you don’t need to buy ones that you do. Craft on Thursday nights or Friday mornings to get the highest bonus exp chances, using the crafting boosters from the black lion chests is cool if you get them free, but not really worth buying keys for.

-When entering WvW before level 80, you will be upleveled to 80 with stats based around your current build. Vitality, toughness and condition damage stats are the best with this scaling. Try to have gear as close to your level as possible using those stats, and put trait points into the lines which give them as well. Because of the scaling math, a level 20 elementalist with all trait points in water and all at-level vitality gears will have several thousand more hitpoints than is even possible at level 80 in full exotic gear. Surviving in groups in WvW isn’t hard at all at low levels, just don’t build to do massive damage, because you won’t, the weapon damage scaling doesn’t work the same way (the same level 20 with 10 in air and all precision gear would have a huge amount of critical damage, but still very low base attack, due to weapon scaling so high multipliers of low numbers = still low damage).

-Learn to use all the weapon options available. They all (attempt to) have specific situational uses.

-Explore. Do every dynamic event you come across if possible and hang around after, watch the npcs, follow them if they go on talking, often events will chain into multiple events (not every event chains, but many do, and often you will complete the hearts in the area doing this also). Map completion rewards can be pretty lackluster until the 60+ zones, but the exp gained from unlocking all the areas and hearts adds up to quite a bit. Gather as you explore.

-Don’t bother with rare (yellow) quality gear as you level. Masterwork (green) is plenty for everything and the difference in stats isn’t much, while the difference in cost adds up to several gold over the course of your leveling. You will outlevel it fast anyway. Salvage white quality gear with basic salvage kits. Sell unwanted blue/green drops to npcs (or TP if green/yellow and the selling price is higher than the npc cost + TP fee).

Rambling enough for you?

Hats off to all the ones who stood before me, and taught a fool to ride.

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Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

0/20/0/30/20
With this build you can go for any weapon; you can go for arcana, glyphs or cantrips and some aura-love.
Gives you average dmg, good healing sustain and some boon stuff thingy something.

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Posted by: Mimzi.8931

Mimzi.8931

Rambling enough for you?

Very helpful infact, thank you so much for the info!
We’re nearing 80 now and while I’ve decoded alot of what people are talking about this post was still really informative.

So really a giant gold star for you!

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Posted by: FinalPatriot.8034

FinalPatriot.8034

@ OP:

This is probably the best guide out there. For leveling, not much has changed.

https://forum-en.gw2archive.eu/forum/professions/elementalist/Guide-Mastering-the-D-D-ele-3-29-12/first

Laura Seranus – Mesmer –
“Shatter Me!”
“I am become death, the destroyer of worlds.”

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Posted by: BlackBeard.2873

BlackBeard.2873

I learned how to play the class, and still practice build changes, by PvEing. I completed all of the 1-15 zones (where you can be much slower and experimental) first before moving on, and by the time I made it to the 45+ zones I finally got the hang of it, for the most part.

Also, watching videos with commentary (such as those in daphoenix’s thread above ^) really helps you understand how to use your skills and when. Even if you can’t do everything b/c you don’t have the traits, you can start to tailor your play-style to work for when you do.

Also, everything Thrashbarg said is very good. Gather everything you can while you complete the world, it will help you level your crafting immensely later, plus gives you exp!