[Guide/Rating] Elementalist traits
Fresh Air is a very interesting mechanic that shows Anet’s initiative to move in a direction that I like a lot
I am still wondering if the ICD will start when you leave air or not (if not then you can spend 5s in air, switch, crit, instantly come back to air)
Retired elementalist theorycrafter
Looks like the game update notes were real. Here is a link to the thread:
https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-June-25th-2013
Even though a lot of players seem to complain about the update I think it’s a good change. Offensive builds will be stronger and bunker builds weaker which is ok for me.
What do you guys think? Good patch? Bad patch? And why?
P.S. I will update the guide once I have more time.
People will complain because they don’t want to adapt.
Pre June 25 patch we had 4 stun breakers Post Patch with have 5 with Arcane Shiled now a stun breaker.
Fresh air does feel good if you dont go 30 arcana it procs pretty often if you have good crit chance.
Also Stone splinter trait is +10% damage to foes within 600 range. The leak notes had it kitten.
If you are a D/D ele and want to get damage I can’t see not taking this trait its every d/d attack except for earth 3. 10% was about the average damage increase a d/d ele was getting from bountiful power anyway. Now this is +10% damage that can’t be stripped. If you really want to be nasty you take 10 in earth and go 30 water 20 arcana if you can live with that.
I thought about 10 earth post patch but now that I see its +10% damage that trait is to good to pass and it gives me extra toughness.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
Hello everyone,
I just updated the guide. I know it’s been a while since the last update but I simply didn’t have the time or motivation.
Anyway, feel free to leave a comment to let me know what you think.
Hello everyone,
I just updated the guide. I know it’s been a while since the last update but I simply didn’t have the time or motivation.
Anyway, feel free to leave a comment to let me know what you think.
thanks will look
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
disagree with a lot of this
like I’d give Electric Discharge a 5. It’s seriously like a 10-15% damage boost in a fresh air build
and some of your 2s and 3s would be 1s, and so on
disagree with a lot of this
like I’d give Electric Discharge a 5. It’s seriously like a 10-15% damage boost in a fresh air build
and some of your 2s and 3s would be 1s, and so on
I couldn’t really decide whether it’s a 3 or 4 since it really depends on the build. For Fresh Air builds it’s basically a must-have, for other builds it’s just meh. 5 seems a little too high for me. Evasive Arcana or Cleansing Water (currently 5) are better choices compared to Electric Discharge for most builds. You’re right though, it’s probably a 4 instead of a 3.
Feel free to let me know about the other traits you’re talking about.