Guide elementalist d/d conditions + tricks
Nice! I use a similar build, and like it a lot. I use Carrion instead of Shaman gear, so it’s a little squishier. Still, it’s decent and consistent damage and surprisingly resilient.
Nice job getting that warrior to rage-quit too
Yes, the warrior thing was funny
Thanks for comenting
Dont understand why u would use d/d for condition when its clearly a direct dmg weapon. Churning earth is easy to miss and easy to cleanse which leaves u with very little dmg output… U also dont have enough healing ability with no evasive arcana and water fields to last very long…
Staff condition is very stupied, they dodge…
Scepter is nice to put bleeds but it sucks with burning.
Burning is like 7 stacks of bleed.
With the rotation I explain in the video, you can burst down someone with 8 bleeds + burning while you stun them. Best condition do damage is burning, you don’t need to stack it, just mantain it. Thats why I like d/d bc of dragon’s breath you can mantain burning.
Point on I don’t have enough healing is rong. To heal decently with staff you need 30 in arcane. Water fields don’t last for very long. On the other hand, I have lot’s of heals:
Regeneration: each time I change to water I do an AoE regeneration that ticks for more than 200.
Signet of healing: each spell I cast ticks for300 healing.
Soothing mist, I can maintain it changing to water always I can.
Changing to water: 2k AoE heal.
5th in water: Another 2k AoE heal.
2on in water: 1k heal.
All this together it’s lot’s of heal, plus with dual dagger you get loads of movility and lot’s of stuns, like the lightning armour that is really effective (you can swap air and use it even stuned).
At the end is all about how well you play a spec, but for me d/d is real good.
Great stuff Laz
Thx Bleeds, it really appreciate it