H-Problem w/ Gliph of renewal Post-patch

H-Problem w/ Gliph of renewal Post-patch

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Posted by: MauricioCezar.2673

MauricioCezar.2673

This skill is now a ground-target skill. Did you guys even noticed what happens if you try to use it while underwater?

It simple unusable right now into the water. You can’t ground_target floating targets.

Should I report this as a Bug, or devs actually see this forum?

H-Problem w/ Gliph of renewal Post-patch

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Posted by: Hinyaldee.5064

Hinyaldee.5064

Hello, I have reported the same issue too. Can we get some replies about this issue please ? This is very annoying having one totally useless skill underwater, when I’m playing a healer

H-Problem w/ Gliph of renewal Post-patch

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Posted by: Zelyhn.8069

Zelyhn.8069

You guys are using the skill wrong … zomg … isn’t it obvious they have extensively tested this skill before changing it? They thoroughly considered balance, ease of use, fluidity etc. So of course they thought about underwater combat! I mean they have focused on this side of the game so much since the start, they know what they are doing!

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

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Posted by: Wraistlin.6072

Wraistlin.6072

Throw this post on the bugs forum and you probably will have a better chance of a response from someone you actual care to hear from.

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Posted by: Mochann.5298

Mochann.5298

I once thought this skill was useful. Then I realized it can’t res, it can only bring back from downed status. It takes so long to cast, and has an aggravatingly long cooldown.

Frankly, it’s one of our worst skills, if not the plain worst skill, and should never be touched again with a ten foot pole until ANet reworks it again to make it actually useful.

#ELEtism on Eredon Terrace

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

People are actually still trying to use this skill? Wow. o_o

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”