Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
(edited by Jski.6180)
Has any one made out a healing chart for ele skills? I like to see how Soothing mist and staff 1 water spam will work out vs aura healing or the stander healing ele d/wh build.
This is what i am looking at over the aura heals with share.
(edited by Jski.6180)
Sadly Soothing Power is never worth it over Powerful Aura. Elemental Bastion is just too powerful (I tried). On top: you miss out on a lot of Auras when you take staff. WH has a better version of magnet aura with a blast and boon extension added to it. Also dagger has a leap finisher and more blasts which also lets you share fire and frost aura given the Combo fields. Even further: your auras carry regen which stacks with soothing mists to make for 800HP/s regeneration intensity; you share Vigor which can save your allies a lot of trouble and if that’s not enough you give Protection which also stacks with frost aura netting 43% reduced incoming damage (50% for Tempests). You gave yourself 80% boon duration yet you don’t share half of them to your allies ultimatively wasting a lot of your potential.
Just my two cents.
Cheers
Well i am finding in combo with Superior Sigil of Concentration and shouts your boon up time is nearly the same as a full aura share ele. That and you can blast your chill field for an added aoe aura.
Sure. Double uptime from half the sources evens out.
Still Soothing Power is very much inferior to both other grandmaster options.
I see this build exceed in Afflicted-Fractals with Cleansing Waters, since staff can give regen a little better with Water-Projectiles and Water 5. But furter than that it’s more of a support build rather than a healer as long as you avoid Powerful Aura.
Sure. Double uptime from half the sources evens out.
Still Soothing Power is very much inferior to both other grandmaster options.
I see this build exceed in Afflicted-Fractals with Cleansing Waters, since staff can give regen a little better with Water-Projectiles and Water 5. But furter than that it’s more of a support build rather than a healer as long as you avoid Powerful Aura.
I been having some nice luck with it you do lose boons and that aure effect it self (and anty condi if you ran that) but i am finding the raw healing from soothing mist adds up fast in a fight. The build i am running is shout runs not of the mnk (i did the dungeon too long ago to get the reward track and i realty cant be bother to do it) but i am getting 650 per sec on my pt. I images you can push it to 700 with the build i linked. And it lets you stay in water so staff 1 spam about 1000 every 1.5 ish sec adds up too as well as the super reg on healing rain.
Now what i realty want is to be that healer support with soft cc spam but that combo is not in the game yep. Toughness and healing main boon duration condi duration on a staff or d/x tempest with glyph of elemental power and shouts i think would be fun.
(edited by Jski.6180)
soothing mist is good for raids
bad for pvp
soothing mist is good for raids
bad for pvp
Its not so bad for wvw but ya spvp its bad. If in wvw you can get more then 5 ppl with the effect as its applied ever 3 sec with a duration of 10 sec you can move your self in a way to have it on maybe 15 ppl? More likely just simply more then 5 (i would not mind seeing its cap up to 10 targets and a longer duration but much longer reapply time to make it more consistent.)
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.