Help with Staff PVE Support Elementalist build.
A few builds have been posted here.
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30 arcane
evasive whatever it’s called
get the buff to cleansing wave in the water line
Whenever you want to heal an area throw down a geyser or mist whatever it’s called (staff water 5) and then roll into it. Cleansing wave will activate and combo with yourself to cleanse teammates of conditions in the area as well as heal them for ~2k
Get the arcane trait that gives allies boons when you change attunements.
Spam all your attunements all fight long to give teammates might, swiftness, regen and protection as much as you can
congrats, you are now a support ele.
Whenever you want to heal an area throw down a geyser or mist whatever it’s called (staff water 5) and then roll into it. Cleansing wave will activate and combo with yourself to cleanse teammates of conditions in the area as well as heal them for ~2k
Get the arcane trait that gives allies boons when you change attunements.
Spam all your attunements all fight long to give teammates might, swiftness, regen and protection as much as you cancongrats, you are now a support ele.
qft do this plus add an arcane wave if needed and anyone close enough to be healed should be almost topped up tbh it’s overpowered healing yet the strange thing is I’ve never seen any other class use a blast combo to activate there own aoe healing fields in the same way.
Other then the above stated combos think about stacking might with both dodge rolls, arcane wave, and blast finishers a decent group assisting you with the blasting should be able to keep might stacked at 25 almost constantly for most boss fights.
I prefer:
30 earth,
30 arcana,
10 water
30 points into earth gives aoe stability when you swap to earth which can be huge if you can time it on a few choice bosses. After which you can pump healing power into your gear to help with your waters healing output.
Whenever you want to heal an area throw down a geyser or mist whatever it’s called (staff water 5) and then roll into it. Cleansing wave will activate and combo with yourself to cleanse teammates of conditions in the area as well as heal them for ~2k
You’d be wasting the Cleansing Wave most likely since Healing Rain removes conditions, too. Better to swap into another attunement (earth if possible if teammates are hurting) as you roll to add some bleed damage to foes in the area while granting protection to your buds.
trixnotes tumblr: quick hits of lore | personal tumblr (some other GW2 stuff)