Help with not sucking as Tempest
Dodges and positioning. There is nothing above that. It requires practice.
Also low ping and high fps (some options to low/off during raids) helps with “Dodges and positioning”.
And blindly following the meta rotations is not good. You have to adapt to situation.
Practice, practice and once again… practice
The number one mistake I see eles doing on VG is positioning. If you are using staff, then all your dps is ranged, but you don’t want to be ranged unless you’re going to green circles. Part of the reason for this is buffs. If you are to far away from your warrior and rev, you won’t be getting might and fury.
More importantly, you need to be with the group to get heals. The druid has a limited number of heals, and can’t afford to use any on someone who has strayed from the group. They will usually drop some aoe heals on the circle team and then direct their ranged heals toward the tank. If you are not close to the tank, you aren’t going to get those heals. You should basically be standing in your own lava fonts.
Now to address sources of damage. As an ele you have to be particularly aware of all sources of damage in each fight because you’ll be hurt the most by them. In most fights, there is a tick of damage every few seconds so even if you don’t get hit by anything, you’ll take a little bit of damage. For ele, over the course of 10 seconds or so this is enough to be a significant chunk of your health, which brings us back to the positioning and healing point.
Seekers: You cannot afford to get hit by a tick of seeker damage. If you are on green team then it is the responsibility of your teammates to push seekers off the green, but you can still stand in the green safely when the seeker has it 90% covered if you go to the very edge. If you are on melee team then if a seeker gets into a bad spot you need to strafe around it, staying as close to the boss as you can without getting hit so you can still get heals.
Cleaves: You’re super squishy so you can’t afford to get hit by one of the bosses cleaves. Don’t stray in front of the boss or you will probably die. Hopefully your tank can keep VG facing away from you, but if the tank is moving around a lot it is ok to stand a little farther back (maybe 300 range, so you can still be healed) to stay away from the cleave.
Teleports: The way teleports work, is they actually drag your character from one location to another. You will take damage from anything between your start and end point. As an ele this means that if your teleport brings you through a seeker, you will probably end up downed from full health. Like everyone else in the raid, it is critical that you practice to the point where you don’t ever get ported.
Pie slices: This is tricky. Sometimes your tank will bring VG into a pie slice to ensure a good green circle. Hopefully they only bring him a little bit inside so you can continue melee dps from outside the slice. If VG goes too far in, stay close to the group as that’s where heals will be. This is likely a good time to use rebound.
Split phase: You need to be sure to stay stacked on green guardian when he is pulled over, as that’s where the heals will be and you’re going to need all of them. If someone goes down ask your druid not to res and instead focus on healing everyone else. Usually when I’ve seen wipes here it’s because someone was outside the druid’s heals and went down, and then the druid tried to res instead of heal causing everyone else to go down.
I hope this helps you with knowing what you need to watch out for. I really like playing ele in raids because it teaches you what to watch out for, thus improving your play on other classes. Sure a warrior can tank a seeker tick and not really care, but that doesn’t mean they should.
GLHF
The Edge of Oblivion [EDGE]
In raids specifically you just have to know the fights well enough to avoid most dangerous attacks. A couple fights in particular punish you hard for mistakes if you are on tempest, but really on tempest you won’t play any differently than on any other class in terms of avoiding damage. As you raid more you will get used to doing rotations well as you avoid damage (ideally dodging as little as possible), so I wouldn’t sweat not being perfect right off the bat. I would recommend however that you focus on the damage avoidance aspect of the fight rather than your DPS rotation. Once avoiding attacks is second nature you won’t have any problem doing your rotation as if they are a DPS golem.
That said, if it makes you feel any better Vale Guardian punishes tempest’s poor HP/armor harder than any other boss. I have seen many experienced players go down multiple times to seekers and tanking VG autoattacks because they did not expect to take so much more damage than other classes.
Also even with good play tempest is actually pretty terrible on VG so uhhh if you wanted to play something else I doubt anyone would be mad.
EDIT: One specific piece of advice I can give you that a lot of groups seem to stupidly not care about is that protection is really, really good and goes a long way towards keeping a tempest alive. Having a reliable source of protection (typically from hammer guard, druid’s stone spirit, or occasionally rev glint elite) will generally increase group DPS anyway as it prevents players from going down and helps keep up the scholar buff. Also keep in mind that if you know you are going to take a hit, your overloads give you protection. On VG specifically flash freeze is also a decent skill that will reduce damage intake by a bit.
(edited by Dinosaurs.8674)
THANKS heaps guys!! that’s exactly what I needed, great info from you all! Time now to go practice, practice, practice and then see how I go.
Cheers!