How do you feel about Eles in PvP?
S/D would be fine if thieves didn’t exist.
Condition builds don’t work that well in spvp.
Staff can’t kill anyone.
The elementalist doesn’t fit well with the capture and hold game mode. If they added a deathmatch you would see a shift in what type of builds are used. Aura share would provide excellent support in those settings.
Bad Elementalist
I don’t do PvP. I just WvW and PvE. Like you said, staff is amazing in WvW. You get a few eles in staff mode and you can effectively take 3/4 of the HP off a zerg in a couple seconds.
But from what I’ve heard, in PvP, you will need to be the best player in the world to be effective at all :P Groups are too small for you to hide in a pack of players and cast to your whim, which means you will die. Quickly. Unless you gear/spec your ele in a survivability manner, but there goes all your DPS and you become a difficult class with moderate survivability and no real damage.
. Unless you gear/spec your ele in a survivability manner, but there goes all your DPS and you become a difficult class with moderate survivability and no real damage.
This is pretty much how I feel and it’s an old story everyone already knows, but unfortunately nothing has been done to change this.
I feel that it’s unfair that for example I as I guardian can spec into pretty high survivability with 3000+ Armor and still dish our pretty good damage. But I’m not gonna get into the whole class balance thing here..
So I wonder if there is any competitive build for eles right now in pvp? I was gone for about 3 months and I noticed that some classes seem to have gotten much stronger in pvp (daze/stun warriors being one of them). I adjusted the old daphoenix build a bit, playing 0/20/0/30/20 with aura share D/D spec. But I see that Scepter seems more popular nowadays.