How to help ele.

How to help ele.

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

Suggestion- make lightning flashes CD 20s. (or something reasonably lower than what it is now.)

We are suffering greatly from the turtle disease. Yes, we are mobile. but when RTL was gutted, we suffered greatly. RTL did need a nerf. thats besides the point.

Why this will be good- It will help with our mobility, which is something we are lacking in. It can allow for things such as d/f and s/f to open up, things that are solely not used due to its lack of mobility. If an ele cannot kite people and avoid attacks, that ele is dead. lowest hp and lowest armor, and yet, you devs think this level of mobility is acceptable? well, im here to tell you as a customer and ele player that its not okay. Its not okay. nerf our healing, thats ok. nerf our invulns, thats ok. even after all these months, that nerf to RTL was ludicrous. and it Killed ele.

This will help with ALL builds ele can use due to its nature of being a utility skill. and something i think can revive the class.

I am a teef
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How to help ele.

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Posted by: FrownyClown.8402

FrownyClown.8402

I disagree, respectfully. Mobility is fine. We aren’t the worst and not the best. We need better ways to mitigate damage and clear conditions. Condi spam is too good atm. I suggest adding more condi removal from weapon sets are make a trait that removes condis on aura. Arcane shield needs a cd reduction and maybe a 3s duration instead of just 3 hits. Armor of earth should be 10 seconds without boon duration. Lets go ahead and make this an official suggestion thread to bring to the devs for next balance patch


Bad Elementalist

How to help ele.

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Posted by: The Game Slayer.7632

The Game Slayer.7632

I don’t know, those changes do sound better. I can already have armor of earth hit 12 seconds with max boon duration so i think devs might find 19s armor of earth a bit too high. Armor of earth just needs a CD reduction. Im going to make a utilities suggestion thread.

I am a teef
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Posted by: cheshirefox.7026

cheshirefox.7026

arcane 5pnt trait

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Posted by: oZii.2864

oZii.2864

arcane 5pnt trait

This works for me what you have in mind for 15 point arcane to replace lingering elements?

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

How to help ele.

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Posted by: Reckless.6325

Reckless.6325

While I would very much enjoy having a 20s CD lighting flash (16s with trait) i feel that is a bit too much. Having lightning flash on 16s cd means i can lightning flash + Burning speed combo on practically every cooldown. If you can’t already see the amount of kitten that would cause then you haven’t played ele enough lol.

If they were ever to reduce the cooldown on this skill i wouldn’t see them lowering it below 30s, maybe 35.

What frownyclown said earlier about armour of earth and other utilities i agree with. Armour of earth has a way to long cooldown to justify the amount of boons it gives for the duration that they are given. perhaps keeping the duration the same and decreasing the cooldown to 60s, along with arcane shield to 60s would make them more desirable.

How to help ele.

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Posted by: Azunai.5974

Azunai.5974

Bleh. Anet’s never going to balance a profession properly, ele least of all.

I propose new weapons!

Resident deaf elementalist – Tarnished Coast
Everyone needs a little optimism!