Human untility skills

Human untility skills

in Elementalist

Posted by: flasbang.5102

flasbang.5102

Q:

I currently run Glymph of lesser Elemental, Arcane Wave, Armor Earth, Glymph of elemental. I feel like that is not a very good set up so I want to change something to make it more effective.
I use the glymphs mainly as a meatsheield cuz you know how ele have light armor and lowest base health of any class. Would it be better if I switch that to hounds of balthzathar and switch the lesser elemental with something else
Arcane wave I use it as a finishers for killing multiple enemies who are at low health
Then armor earth for protection when casting large spells such as meteor showers
BTW I use a staff and don’t like conjure weapons

Human untility skills

in Elementalist

Posted by: cheese.4739

cheese.4739

A:

You’ll want to keep Arcane Wave if you’re Staff - I’m also a fan of the Arcane Brilliance heal. They’re both blast finishers - and the Staff has four different types of combo fields and only one blast finisher on the weapon (Earth #2, Eruption - you’ll tend to need to precast it, then switch to another attunement and lay down your field on top). Stacking might through blasting fire fields should come naturally after a bit of practice, and if you ever need a proper burst of healing, blast a water field.

It’s probably not worth your bother bringing the non-elite elemental along, since your much stronger elite one should be recharged every time you really need to use it - but for an ally, the elite Glyph is preferable to the Hounds of Balthazar, in my opinion. It’s so versatile, with options for AoE dps or single-target dps or support or tanking, and the racial elites tend to have longer cooldowns than I’m happy with.

For your third utility... iunno, it depends what you want from it. Signet of Air is probably a solid choice for an open-world build - it gives a healthy passive speed boost, and has the shortest cooldown of all our stunbreaks.