I must be doing something wrong because elementalist rocks!
in Elementalist
Posted by: biggerthanthesun.2397
Before I begin, I should state a few caveats:
1) I have only played ele up to lvl 30 in PvE.
2) I have only engaged in sPvP, no tourneys.
3) Playing keyboard piano is no problem for me, and, honestly, it isn’t as hard as some mmos. I cut my teeth on a vanilla WoW tank; stance-dancing comes naturally to me. AoC conqueror required so much more coordination than this “most difficult” class in GW2.
I don’t understand, aside from the bug complaints, why all of the kittening about ele. My serious question is am I doing things right or am simply I missing something?
I am having zero problems with this class, other than the bugs: RTL, MG, etc. I started on ele, died a couple of times, read the forums, got angry with the rest of the QQers, switched to thief and warrior, got bored, switched back to ele, flipped to DD. Now I am having a blast. To me, all the dodging and attunement switching simply makes the class more fun. (fyi: you have to dodge to survive with a bleed build thief too.) All the extra effort it takes to play one is WHY I play one. I like the control over so many aspects of the action; I also drive standard for this reason.
Let’s talk PvE:
Perhaps I have the golden build. I run a DD build. My gear is up to date and built around Vit, Tough, and Power. I already do so much killer AoE damage that I went for the defensive stats: 10 earth, 10 water. I know that at level 80 the traited stat points are largely insignificant, but, at level 30, 100 toughness and an extra 1000 hp is nice.
I love fighting next to a warrior or some such and charging in with him. He will, of course, push 2 and swing away with 100b. While he drops his ONE mob, I will have hit Earth Armor, Fire 3, 4, Arcane Wave, Fire 2, Fire 5 before he is done. Anything left standing will get hit for bleed stacks from Geomancy sigil as I switch to Earth and tap 4, 5, 2, and Mist Form. With the burning and 12+ stacks of bleeding, everything dies, while I sit invulnerable for 3 seconds. I love watching warriors try to hit something, anything, besides their first target as everything around them dies from my AoE. I picture the player thinking, “Hey, I am supposed to be the OP class here!”
If my Earth Armor is on CD, then I just rely on my 50% health Earth Armor trait. If any of the above abilities is on CD, then I do some freeze/knockdown kiting in water and lighting – takes longer but gets the job done.
As far as survivability goes, I died way more on my warrior than my current ele. Pull too much, water 3 for freeze, teleport away, Mist Form if it is up, heal with water 5 and 2, and use Frost Armor to slow any mobs who can catch up. I am quite hard to kill. If I pulled too much on my warrior, all I could do is pray I could kill them first.
Oh, and if I need it, I have an Elemental to summon too.
In PvE, I play my ele like a Cataclysm prot war. I gather up 3-4 mobs before AoEing the hell outta everything. Otherwise, the battle seems like a waste of cooldowns.
What I am saying is, I kill almost as fast as my thief, kill more mobs at the same time, have more mobility, and survive longer. My warrior did not even compare.
It seems to me that the ele class requires the right gear, coordination, and a solid build. So did a warrior in vanilla WoW. How many would-be warriors switched to rogue then. How many would-be eles are switching to other classes here. Warrior was pimp in WoW, and, so far, ele is pimp here. Get the gear, learn to dodge, learn to dance, kill with aplomb.
(edited by biggerthanthesun.2397)