Idea for Ele

Idea for Ele

in Elementalist

Posted by: MasterDeere.3417

MasterDeere.3417

Shouldnt we had some kind of trait in fire or air or earth that would reduce attunement cooldown.

EX: trait in fire that reduce fire attunement cooldown so someone can actually specialize in fire. I would like to see the trait that cost 25 do so.

Same for air and earth.

Idea for Ele

in Elementalist

Posted by: Gugus.1462

Gugus.1462

The cooldown on all the attunements is already reduced if you spend points in the arcane trait-line. In other words, the traits you mentioned would be redundant, especially since the an elementalist has to make use of all the elements to be effective.

Somewhere, something incredible is waiting to be known.

Idea for Ele

in Elementalist

Posted by: OneKlicKill.4285

OneKlicKill.4285

I think he means a heavy cd reduction for a specifc line. Such that if you were a zerker fire ele and the 25 point in fire would half reduce the cd (or some other ratio) of the fire attunement such that you would still be able to use utility from other trees but wouldn’t be locked out of the fire tree nearly as long as the rest of them. This would allow for traits that are attunement specific to become more viable as you could spend more time in one tree and pop into the others for utility and then back more efficiently.

Also I’m not saying being a “fire” ele is viable (or any other specific attunement) but this type of trait would at least make it more of a possibility, as well as give us another option away from the arcane tree. And that would be a nice thing to see.

Also not like the current 25 fire is good… its the same trait embers might (3)…

Please skill/trait split and give control to the PvP team. Karl is fucking killing us