If you could...

If you could...

in Elementalist

Posted by: Chaotic Storm.2815

Chaotic Storm.2815

if you could take 1 skill for each element from any elementist weapon and add it to another. what would it be? and who would you cast out?
Also note all cooldowns, range, and damage would be subject to changes for balancing

Fire- Ring of fire (Dagger 4) for Burning retreat (staff 4)= I like the synergy, it would go nice with burning speed and our overall mobility.

Water- Frozen Burst (dagger 3) for Frozen Ground (staff 4)= Both have a similar effect but I like the idea of having an area to kite them around in when needed.

Air- Lightning Touch (dagger 2) for Blinding Flash (scepter 3)= Be nice to have a short term blind ability for close combat.

Earth- Magnetic Grasp (dagger 3) for Rock Barrier (scepter 2)= This has always screamed a melee skill to me, instant 250 toughness for those moments a little extra armor is required.

#ELEtism

If you could...

in Elementalist

Posted by: PinCushion.7390

PinCushion.7390

Fire- Ring of fire (Dagger 4) for Burning retreat (staff 4)= I like the synergy, it would go nice with burning speed and our overall mobility.

This is already available, and it’s called “Conjure Flame Axe.” Burning Speed, Burning Retreat, and Ring of Fire all on the same skill bar. I don’t know a single person that uses it, but I’ve toyed around having it on my staff build just to get a bit more clutch mobility for extra kiting.