Invigorating Torrents and Water
I really like this – adds cleanse options without having to run trooper runes and trait what is currently mandatory for pvp due to conditions, water.
Diversity!
+1!
Yeah I really would like the regen to disappear and be cleanse a condition. Would really help take it away from water and let it synergies better with earth for defence. It also allows the switch out of one trait line for PvE to give out a bit more support at the cost of a 6-12% modifier.
Would also like to see latent stamina changed tbh, I don’t use water that often for PvE so it’s only really useful for marrying to invigorating torrents in a shout build and the other options there are kinda rubbish. Would rather it was on attunement swap tbh and balanced around that.
No thank you.
I am currently playing a Tempest Bunker/Support Build. The Regen on Aura’s is an essential component. Combined with Clerics Amulet I can out sustain in a 2v1 and often a 3v1 (especially on foefire). If you removed the Regen it’d destroy the build.
Conditions are already not a problem for me thanks to Diamond Skin, and I can remove them from allies thanks to Healing Rain (Staff)…
Tempest can currently be played either offensive support or defensive support. With this change you’d remove the defensive support bunker option, and thus limit build variety.
Guild Leader
[EU] Desolation
They cannot be played offensive support.
Tempest can absolutely be played as a very viable offensive support. In my build I use invigorating torrents without running water, and the regen on aura is absolutely essential to the build, so I’m not very fond of OPs idea. I do however think that it is problematic that cleansing water outperforms powerful aura so heavily even for an auramancer build.
EDIT: typo
They cannot be played offensive support.
http://metabattle.com/wiki/Build:Tempest_-_Celestial_Auramancer
^ This build is a very effective Offensive Support build. You can watch Phantaram’s stream to see how it works.
Guild Leader
[EU] Desolation
You can watch Phantaram’s stream to see how it works.
Can you? I thought he switched to Revenant.
You can watch Phantaram’s stream to see how it works.
Can you? I thought he switched to Revenant.
Yeah, haven’t seen him play Ele in a loooong time. And he stuck to ele through the good and the very bad times. Even him switching from Tempest to another class shows the sorry state of our favorite class
(edited by SchmendrickTheMagician.8247)
No thank you.
Regeneration on aura offers more to the table with Cleansing Water. Aura themselves are not very good at all. Powerful Aura is very weak too. What makes aura good at the moment is all the boons and extra stuff gained on aura. Why eliminate this? And wouldn’t the Soldier Runes become way too good with that change in mind?
Let’s not push the Tempest in a direction where it would be forced and balanced around the idea that they use a tri-quadra shout spec. For now, I only need Feel the Burn and it’s perfect like that. I don’t give a thing about a 1/4 cast shout.
No thank you.
Regeneration on aura offers more to the table with Cleansing Water. Aura themselves are not very good at all. Powerful Aura is very weak too. What makes aura good at the moment is all the boons and extra stuff gained on aura. Why eliminate this? And wouldn’t the Soldier Runes become way too good with that change in mind?
Let’s not push the Tempest in a direction where it would be forced and balanced around the idea that they use a tri-quadra shout spec. For now, I only need Feel the Burn and it’s perfect like that. I don’t give a thing about a 1/4 cast shout.
I’m not sure you understood the suggestion. I suggested:
“Auras cleanse a condition and give you vigor”
If you currently use invigorating torrents and cleansing water, it is basically the same functionality (you are going to have near perma-regen anyway). If you don’t take cleansing water, you would still have a viable way to cleanse condis with the proposed change.
Also for those who think that regen is giving them a ton of sustain: it is just a small party of your total healing, and there are so many ways to get lots of regen on ele. Most of the time, you take extra regen procs just for the cleanse.
No thanks. Im a PVE staff DPS Fire/Air/Tempest using the shouts. And the regen it gives me is awsome for surviving the HoT jungle. The regen is more useful to me than the condi removal.
No thanks. Im a PVE staff DPS Fire/Air/Tempest using the shouts. And the regen it gives me is awsome for surviving the HoT jungle. The regen is more useful to me than the condi removal.
You are not a dps ele if you’re using tempest. Bountiful Power alone is a great 6-15% damage buff.
No thanks. Im a PVE staff DPS Fire/Air/Tempest using the shouts. And the regen it gives me is awsome for surviving the HoT jungle. The regen is more useful to me than the condi removal.
You are not a dps ele if you’re using tempest. Bountiful Power alone is a great 6-15% damage buff.
Air/Arcana/Tempest
Done. Enjoy the lightning!
(edited by Iohanna.4863)
I just think the trigger should be any attunement swap, not just water. Add a 5 sec icd or something if necessary.
No thanks. Im a PVE staff DPS Fire/Air/Tempest using the shouts. And the regen it gives me is awsome for surviving the HoT jungle. The regen is more useful to me than the condi removal.
You are not a dps ele if you’re using tempest. Bountiful Power alone is a great 6-15% damage buff.
Air/Arcana/Tempest
Done. Enjoy the lightning!
Enjoy the lack of persisting flames, which greatly reduces your DPS and fury provision for your group.
Tempest traitline needs damage modifiers and damage boosting traits somewhere, and no a 5 sec 10% buff from a 20 sec cd 4 sec cast overload is nowhere close to sufficient.
I just think the trigger should be any attunement swap, not just water. Add a 5 sec icd or something if necessary.
No thanks. Im a PVE staff DPS Fire/Air/Tempest using the shouts. And the regen it gives me is awsome for surviving the HoT jungle. The regen is more useful to me than the condi removal.
You are not a dps ele if you’re using tempest. Bountiful Power alone is a great 6-15% damage buff.
Air/Arcana/Tempest
Done. Enjoy the lightning!
Enjoy the lack of persisting flames, which greatly reduces your DPS and fury provision for your group.
Tempest traitline needs damage modifiers and damage boosting traits somewhere, and no a 5 sec 10% buff from a 20 sec cd 4 sec cast overload is nowhere close to sufficient.
Persisting Flames was only taken to upgrade Lava Font. Vanilla Ele only has about 1-3 Blast Finishers for Fury – it is nowhere near the amount of Fury you can get from auras.
You sacrifice Ferocious Winds (Ferocity from Precision), but if you do the math that trait only gives a full Ascended Berserker Ele about +4.5% overall damage at 100% crit (because 230% vs 220% crit damage is not that much).
What I just said is irrelevant however, because Overload Air and Lightning Whip simply have much higher base damage (and Overload Air applies AOE stacks of vulnerability over a wide area). Even when you lose the damage and cool-down modifiers in Fire spec, Fresh Air/Arcana/Tempest completely outclasses Vanilla DPS Ele.
(edited by Iohanna.4863)
No thank you.
Regeneration on aura offers more to the table with Cleansing Water. Aura themselves are not very good at all. Powerful Aura is very weak too. What makes aura good at the moment is all the boons and extra stuff gained on aura. Why eliminate this? And wouldn’t the Soldier Runes become way too good with that change in mind?
Let’s not push the Tempest in a direction where it would be forced and balanced around the idea that they use a tri-quadra shout spec. For now, I only need Feel the Burn and it’s perfect like that. I don’t give a thing about a 1/4 cast shout.
I’m not sure you understood the suggestion. I suggested:
“Auras cleanse a condition and give you vigor”
If you currently use invigorating torrents and cleansing water, it is basically the same functionality (you are going to have near perma-regen anyway). If you don’t take cleansing water, you would still have a viable way to cleanse condis with the proposed change.
Also for those who think that regen is giving them a ton of sustain: it is just a small party of your total healing, and there are so many ways to get lots of regen on ele. Most of the time, you take extra regen procs just for the cleanse.
No need to push further toward auras or shout giving auras. I believe that Karl thought already about the “aura clears 1 condi” and decided to go for regen instead. Too much aura is total cancer, trust me on that.
No need to push further toward auras or shout giving auras. I believe that Karl thought already about the “aura clears 1 condi” and decided to go for regen instead. Too much aura is total cancer, trust me on that.
I don’t think this is pushing auras more. What I am trying to push is a viable alternative to taking water and cleansing water to get a little bit of cleanse. Leaving it at regen just means every ele is going to continue to take water and cleansing water if they are using this trait.
I want to open up doors for build diversity, and it feels like even this elite spec is furthering the problem of being pigeon-holed.
Sure, auras aren’t the best things, but they do offer a different way to get some of the necessary defense to play the class (although I would much rather have some more hard mitigation that doesn’t require you to get hit to have an effect). Offering at trait like this gives you an extra couple condi cleanses from skills that could really help some kind of dps-ish spec, even though the auras themselves only shine on a tanky spec.
No need to push further toward auras or shout giving auras. I believe that Karl thought already about the “aura clears 1 condi” and decided to go for regen instead. Too much aura is total cancer, trust me on that.
I don’t think this is pushing auras more. What I am trying to push is a viable alternative to taking water and cleansing water to get a little bit of cleanse. Leaving it at regen just means every ele is going to continue to take water and cleansing water if they are using this trait.
I want to open up doors for build diversity, and it feels like even this elite spec is furthering the problem of being pigeon-holed.
Sure, auras aren’t the best things, but they do offer a different way to get some of the necessary defense to play the class (although I would much rather have some more hard mitigation that doesn’t require you to get hit to have an effect). Offering at trait like this gives you an extra couple condi cleanses from skills that could really help some kind of dps-ish spec, even though the auras themselves only shine on a tanky spec.
Even with Aura cleanse 1 condition, I truly doubt that we’ll get enough condition clear anyway without cleansing water. If you’d want to skip water:
1. You could go fire, but fire is in a terrible situation: all adept traits are kitten if you’re looking for a power build. Conjurer only offers auras for Elemental Bastion, but is known to be very weak (It should be combined with One with Fire), Burning Fire gives a condi-clear without yourcontrol (and nothing else), Burning on crit offers no synergy with power builds. The masters are not that great either: you won’t go far with 2 might for 10 seconds, fire aura duration does not scale with Rune of Radiance, and we’re talking about the worst aura anyway. One option is for condition, and the final option is the only reason you could wish to go fire (33%cdr; 10% dmg on fire attunement). Then, the Grandmasters are just not what you’re looking for. Extended fire fields does not work on the Overload, and Tempest blasts are not that easy to get right either. Pyromancer’s Puissance is about 5 extra might in the rotation; blinding ashes was nerfed.
But hey, I’ve been thinking when I wrote that… I would not hate the suggestion either, but I like the regen even without Cleansing Water.