Is there a reason why elementalists do not have a "reduce falling damage" trait?
in Elementalist
Posted by: Oboros.3982
Q:
in Elementalist
Posted by: Oboros.3982
Q:
All other classes have a reduce falling damage trait with the exception of elementalists. Are there any plans in the near future to give us such a trait?
in Elementalist
Posted by: Chewie.7389
We are not the only ones I am pretty sure. Even if we had one I most likely wouldn’t use it as it doesn’t seem very practical, at least not enough to take the place of another trait (depending on the tree). Besides, we make up for that by being able to keep a sustained swiftness boon up 90% of the time with staff lol.
in Elementalist
Posted by: Wasselin.1235
They should give us a slow fall in the air trait line!
It does seem kind of odd that Elementalist is the only profession without one but these traits seem incredibly situational anyway.
in Elementalist
Posted by: Lokai.7850
i was hoping mist form would stop fall damage but doesn’t which was even more disappointing ><
Edit: and i totally didnt go " hey watch this" and fall to my death >> and have my friend laugh at me for 10 mins… never happend is no proof!
in Elementalist
Posted by: zetherin.8372
About maintaining swiftness.. with the build I’m currently using, I can maintain swiftness 100% of the time. Although it seems to be glitched or something because I can only get the timer on swiftness to say 1m even though I can stack it higher. I guess there’s a cap for some reason at 1m 59s.
edit spelling and such
in Elementalist
Posted by: Dabrixmgp.4758
Yes because that would totally instantly fix elementalist problems. I knew there was a reason they were so weak. Its because we have no reduced fall damage.
in Elementalist
Posted by: Kraigan.6057
If you’ve played enough WvW, you know how invaluable the reduced falling damage traits can be. It really hinders Elementalists’ ability to keep up with groupmates on WvW maps when all of their allies can all take quicker routes to objectives because they don’t have to worry about falling to their death.
in Elementalist
Posted by: Abra.5230
If you’ve played enough WvW, you know how invaluable the reduced falling damage traits can be. It really hinders Elementalists’ ability to keep up with groupmates on WvW maps when all of their allies can all take quicker routes to objectives because they don’t have to worry about falling to their death.
True, with elementalists it’s always a faceplant into the ground, you take durability loss and 4 other people have to pick you up as fast as they can if you’re being chased. Sucks.
in Elementalist
Posted by: Henrie.9301
died so many times falling trying to get vistas ……
in Elementalist
Posted by: Iylas.9074
Yes because that would totally instantly fix elementalist problems. I knew there was a reason they were so weak. Its because we have no reduced fall damage.
Not really constructive to the post, but sure did make me laugh. Must clean up the coffee I just spit out.
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