Just a few interesting ideas

Just a few interesting ideas

in Elementalist

Posted by: evnw.9324

evnw.9324

I was just thinking about ways to improve an elementalist and a few came to mind for water attunement.

1. have water staff 2 be a blast finisher to enhance a staff ele’s might and area healing capabilities

2. adding a knock back to water dagger 5

they seem to be open to adding things like blast finishers to our skills through patching (water dagger 3) so I don’t see why these wouldn’t be feasible. what do you guys think?

Just a few interesting ideas

in Elementalist

Posted by: the krytan assassin.9235

the krytan assassin.9235

ice spike being a blast finisher would be totally OP, basically gives you another blast finisher everytime you want to pop your healing and in most cases will provide another blast on your fire fields aswell (ofc depending on the rotation&cd’s) eruption+ice spike+geyser+arcane brilliance+arcane wave, would be to OP powerheal (2.6k geyser+4x 1.5k blast finisher+3.7k arcanebrilliance+700 for every target hit+1.6k healing ripple) combine them all together and you get 10.2k aoe heal with a 3.7k (potential 7.4k) arcane brilliance with only 25 sec cd. Just to OP.

knockback to dagger 5, hmm can do, however ele already has a massive amount of cc and is a pretty good roaming/pvp class in general. No need to further boost the ele

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