Just a suggestion

Just a suggestion

in Elementalist

Posted by: mickers.2715

mickers.2715

in short increase the speed of dragon tooth and or phoenix and a small damage buff to lightning strike and air auto hit for sceptre so its a bit more comparable to other classes. I cant really speak for dagger MH because I dislike the play style so i haven’t used it much.

Ive played 3 classes now to a decent level in pve and every class in pvp from BWE1 and onwards, i think one of the things that sticks out between ele and every other character i played is every weapon set has a good burst skill be it 100 blades, rapid fire , heart seeker, phantasms, and most of these can hit well over 10k or have a very short CD plus are unavoidable without dodging.

But ele’s burst skill on weapons especially sceptre seem really weak in, max power max crit damage build i can hit about 5-6k with dragons tooth (assuming the target doesn’t back peddle out of the area to avoid it easily.

I think a way to make the class easier for lower skilled players in pvp and make sceptre more viable for pve is to reduce the amount of time it takes dragons tooth to hit and increase the speed of phoenix, this also increases the skill of other players it takes to fight a ele because if they want to avoid the damage they have to make a choice between dodge rolling it or saving that dodge for a CC. How fast would a thief want a change if I could just sidestep his back stab because it took too long to hit? ( not commenting on people who play a thief just comparing two burst abilities.)

I also think tournament ele’s wont notice this problem as much because most of the time they are fighting on capture points which forces the enemy to stand in the dragons tooth.

Lightning strike: air ability 2 and autohit could also use a small damage buff to make it more in line with other classes abilities.