Knock down with earth
What do you guys think about having a trait in earth that made it so you knocked down an enemy when you apply cripple to them ? It would make things like unsteady ground actually worth using , and even make that grounded trait in air more worthwhile.
Just switching to earth with that would also knockdown in a small area around you , which could be too strong , but if it was a grandmaster trait and had the 2 sec stability trait when attuning to earth moved to a master trait , i think it would be a fair trade off for specing that far into earth. It would also make firegrab much easier to land and justify its long CD. I feel like we must have had knock downs in early beta and they got nerfed or changed because our damage was much higher back then , but since our damage is pretty average now maybe we could get back more stuff like this rather than heals to help us.
If memory serves, as it was almost a year ago, Ele was designed primarily as a burst class with some support/CC tossed in.
They nerfed it before release because we could burst people down very easily.
Then people learned how to gear and dodge.
This could all be wrong though, as my memory isn’t what it used to be. Still, I find myself thinking often when I’m trying out a full burst build…. “That’s it?”
Then I get 2-shot by something and remember that my place is healing myself and running away.
Feels like that suggestion would be ridiculous.
Glyph of Elemental Power would pretty much be standard. Now all your attacks can knock people down if you cast it in earth. Would be fun and funny but more than crazy.
Feels like that suggestion would be ridiculous.
Glyph of Elemental Power would pretty much be standard. Now all your attacks can knock people down if you cast it in earth. Would be fun and funny but more than crazy.
They could make GoEP an exception, much like Plague Form doesn’t trigger chill on blind for the necromancer.
I guess they’d have to limit it to just weapon skills then because otherwise that still leaves dodge rolling, I think a couple of conjures can cripple and then swapping to earth. But such a change feels like it’s helping Daggers even more while weapons like Scepter and Focus have no cripples at all….I guess if we’re trying to buff Daggers and Unsteady Ground.
Feels like that suggestion would be ridiculous.
Glyph of Elemental Power would pretty much be standard. Now all your attacks can knock people down if you cast it in earth. Would be fun and funny but more than crazy.
They could make GoEP an exception, much like Plague Form doesn’t trigger chill on blind for the necromancer.
I believe Plague does trigger chill on blind.
Thief | Mesmer | Elementalist
Feels like that suggestion would be ridiculous.
Glyph of Elemental Power would pretty much be standard. Now all your attacks can knock people down if you cast it in earth. Would be fun and funny but more than crazy.
They could make GoEP an exception, much like Plague Form doesn’t trigger chill on blind for the necromancer.
I believe Plague does trigger chill on blind.
If you trait for it, yes it does. Both Plague and Well of Power do.