Lave Font - Duration/Cooldown
Well, because the fire field disappears and at least 1 tick remains to tick. There is also a huge aftercast on the Lava Font before it goes into cooldown. Check it carefully, it is the same with Ice Spike; it may be 2 3/4 second cooldown with the trait, you won’t be able to cast it more than once every 5 seconds.
I mentioned that aftercast on the second paragraph, but that doesn’t seem to be 2 seconds at all. And i tried immediately after the lava font animation to blast it with arcane wave to see if it is just a visual thing. But there was no area might finisher.
I mean if a skill says 4 sec cooldown and 6 seconds duration you should be able to overlap them even if it had a casting time which isn’t the case. The way it is now it doesn’t make sense to me
(edited by skit.1230)
Don’t get me wrong, I hate that it is that way.
You can only have 1 Lava Font active at a time from the same source. The new cast replaces the old one. The Lava Font that spawns when you get downed (thanks to Persisting Flames) is a separate Lava Font, so that can overlap with the staff Fire 2 Lava Font, albeit briefly.
Also, the ticks of damage don’t quite line up with the animation, at least not how I expected to see it. Head to the Heart of the Mists and throw a Lava Font at a target dummy and watch the numbers closely to see what I mean.
You can only have 1 Lava Font active at a time from the same source. The new cast replaces the old one. The Lava Font that spawns when you get downed (thanks to Persisting Flames) is a separate Lava Font, so that can overlap with the staff Fire 2 Lava Font, albeit briefly.
Also, the ticks of damage don’t quite line up with the animation, at least not how I expected to see it. Head to the Heart of the Mists and throw a Lava Font at a target dummy and watch the numbers closely to see what I mean.
Had to test it just to be sure. I can confirm that it is not the case. You can overlap two Lava Font if you cancel the aftercast with flameburst quickly after.
Also, the ticks of damage don’t quite line up with the animation, at least not how I expected to see it. Head to the Heart of the Mists and throw a Lava Font at a target dummy and watch the numbers closely to see what I mean.
This always bothered me.
Necro wells tick instantly when dropped.
Mesmer wells tick instantly when dropped.
Guardian symbols tick instantly when dropped.
Ranger bonfire ticks instantly when dropped.
Lava font ticks 1 second after it’s dropped.
Also, the ticks of damage don’t quite line up with the animation, at least not how I expected to see it. Head to the Heart of the Mists and throw a Lava Font at a target dummy and watch the numbers closely to see what I mean.
This always bothered me.
Necro wells tick instantly when dropped.
Mesmer wells tick instantly when dropped.
Guardian symbols tick instantly when dropped.
Ranger bonfire ticks instantly when dropped.
Lava font ticks 1 second after it’s dropped.
Immediate first tick of Lava Font is one of the smartest change they can bring to the Elementalist. If not the smartest.
Lava Font had an immediate tick back in beta 3 years ago but they felt the guaranteed damage was too strong in PvP
Different versions of Lava Font e.g via ‘Lava Tomb’ and PvE monster sources of Lava Font still do tick immediately.
“GW2’s PvE is almost as bad as the PvP.”
Lava Font had an immediate tick back in beta 3 years ago but they felt the guaranteed damage was too strong in PvP
Different versions of Lava Font e.g via ‘Lava Tomb’ and PvE monster sources of Lava Font still do tick immediately.
Really?… Well then. Game changed a lot. A lot.
Been wondering this for a long time.
With Persisting Flames + Pyromancer’s Training it has a 6 second duration and 4 second cooldown. Yet the cooldown is ready in the same time as the field disappears. Shouldn’t it last 2 seconds longer?Is it the casting animation or something? It looks like the field is on the ground before the cooldown starts even tough it has no casting time. However doesn’t seem to be 2 seconds worth.
The cooldown of Lava Font doesn’t begin until 2s after cast. That’s the reason. Cast it, animation ~1s, then it will begins cooldown on first pulse. That’s another 1s. Total 2s lost.
Already quit PvP. Just log in here and there to troll.