Level 80 elementalist DD build question

Level 80 elementalist DD build question

in Elementalist

Posted by: ShinyDay.5349

ShinyDay.5349

Hey guys,

I made it to level 80 today and I bought some stuffs for my Elementalist. I like to play D/D style, so I’m wondering if those stuffs are good for WvW, Dungeon and PVE.
At this moment I don’t have traits set as I should, because it’s kinda hard to make all those quests to unlock them.

Anyway, please let me know if I should change something or buying something else to make my elementalist better for PVE.

Check pictures below: https://mega.co.nz/#F!RF9GwQ6a!jPik5kHfaHsg1rLrbEbe_g

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i7 4790, GTX 1070, SSD Samsung 850 EVO + HyperX Fury 480gb, Z97A Krait, 16GB 2133MHz CL10 DDR3,
Corsair RM650x, Fractal Define S (with window panel)

Level 80 elementalist DD build question

in Elementalist

Posted by: ShinyDay.5349

ShinyDay.5349

Also I need some advice.
I realized that with that gear I’m kinda squishy, so any suggestion to hyper attack/defend?
I wanna make nice damage in pve, but I also don’t want to die from few hits. I have 11k hp and level 75 mobs give 1k dmg + poison 500dmg every 1-2 sec.

i7 4790, GTX 1070, SSD Samsung 850 EVO + HyperX Fury 480gb, Z97A Krait, 16GB 2133MHz CL10 DDR3,
Corsair RM650x, Fractal Define S (with window panel)

Level 80 elementalist DD build question

in Elementalist

Posted by: oxtred.7658

oxtred.7658

For pve, your gear is fine. However, dagger/dagger is a pvp set. It can work in open world pve because it has good mobility, but get used to other weapons, mostly staff, and focus offhand. Dagger/dagger simply doesn’t have the tools to survive and be successful at a significant pve encounter compared to dagger/focus, staff, scepter/focus conjurer, etc. You don’t have to do all the quests to unlock traits, just get some skillpoints doing events like silverwastes or xp from dungeon and buy them at your profession trainer in each major city. There’s a good amount of guides for pve eles, all dungeons builds are also good for open world with minor changes. Your utilities are, however, awful. Glyph of storms is nice in dungeons for either vulnerability burst on bosses or mass blinds on trashmobs, but it’s near useless in open world.Arcane shield is a nice skill, and a good lifesaver when practicising, but if you want to do damage, you may want to take a damaging skill ( conjure icebow, arcane wave, signet of fire) instead. The other glyph ( forgot his name) is simply awful except for a few niche encounters, drop it completely.

Moving on to WwW, dagger dagger is good for roaming and small scale encounter. For any medium or large scale ( 10,15+) encounter staff is easier to play and bring a lot more to the table. You can still play d/d in those groups, but it’s harder to be effective. Your gear is far too offensive for any pvp gamemode. IF you’re into www, get a few defensive pieces, for instance a mix of soldiers+knights+celestials until you’re survivable enough. The build will also be totally different.

All your survivability in pve comes from active defense. You have to use blinds, blocks, invulns ( focus earth 5, for instance), controls to keep yourself alive.

If you’re on EU and need help to get into dungeons, pm me.

Level 80 elementalist DD build question

in Elementalist

Posted by: ShinyDay.5349

ShinyDay.5349

Well I have now 1 dagger and 1 focus, seems same to me, except some skills have changed.
Otherwise dammage that I give and receive is still the same.
I can easily kill level 75 mobs. I would try level 80 monsters, but I have no idea how to get to those cities xD

i7 4790, GTX 1070, SSD Samsung 850 EVO + HyperX Fury 480gb, Z97A Krait, 16GB 2133MHz CL10 DDR3,
Corsair RM650x, Fractal Define S (with window panel)