Lightning Rod buffs - which sets benefit?

Lightning Rod buffs - which sets benefit?

in Elementalist

Posted by: cheese.4739

cheese.4739

So I was running 6/4/0/0/4 for a while, zerk staff. Great fun, big numbers, shiny burst.

I am not going back to that, now that I can do 6/6/0/0/2. Lightning Rod gives nice damage output with all the CC that I already rely on to land skills, has the weakness for a tiiiiny bit more sustain... and on top of that, gives an extra 100 prec/fero stats from the trait point allocation, buffing my general dps too.

I don’t see it being run with mainhand Scepter, since FAir is always going to be a better dps choice and there are much better options than the low weakness uptime for damage mitigation... but has anyone tried it on D/D since it got buffed? It sounds like it could be fun, with those offhand dagger rupts, but everyone still seems to be running 0/0/2/6/6 cele builds since they have such excellent versatility and sustain.

Lightning Rod buffs - which sets benefit?

in Elementalist

Posted by: LordByron.8369

LordByron.8369

Yes a guy tried, in the end said fresh air is better.
Posted some videos around here.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

Lightning Rod buffs - which sets benefit?

in Elementalist

Posted by: Ulion.5476

Ulion.5476

D/D or D/F are the best set to use for lightning rod. Lightning Rod hits harder than a Fresh air but is less consistent. For a one time burst build lightning rod is better. Lightning Rod does more damage and can hit multiple targets without cd. I have seen 4-5k proc off shock aura, comet, gust. I would not use LR in pve.

Strange I rarely used the common water/arcane ele builds- high sustain/cleanse/mobility, average everything else. I prefer high burst or conditions to anything else. High burst build work well in small groups.

Ele – Tarnished Coast
“Quoth the raven nevermore”
Platinum Scout: 300% MF