Lightning Surge – shadowstep back from enemy blinding foes up 5 five foes.
Gust – knock back up to 5 foes with wind cone like that in Collosus’ Fractal.
Shadowstep would be like 300.
Gust knowback stay 400, but range decrease to 600.
^ – My suggestions.
Am I the only one who would like rework them from actual state?
At this moment lightning surge in channeling skill that dmg and blind up to 5 with 1,5s cast time. Almost no use of this in most of my time.
Secondly gust is like projectile if it is supposed to hit / knockback: would be better than 1200 range and slim hit area – less range by half but wider hit area?
I would trait fresh air and aeromancer’s training to back at anytime to air just for those too while Staff.
How you feel about those two skills, how often you use them and in how many situations actualy they work?