Lingering Elements please explain?

Lingering Elements please explain?

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Posted by: Xydrius.3681

Xydrius.3681

Yeah title, what does it actually do?

Lingering Elements please explain?

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Posted by: DesertRose.2031

DesertRose.2031

It should give you all benefits of an attunement for 5 more seconds after you switched to another.
However, it has been bugged for as long as I can remember and only gives you some the the 5 points traits in the other trait lines for 5 more seconds.

Lingering Elements please explain?

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Posted by: Treborlavok.3504

Treborlavok.3504

Broken since beta.

Sylvari Engi- Wait! Don’t leaf!
Asura Ele- Sir Im afraid youre short. Why is it always short jokes. No, youre short on the bill.

Lingering Elements please explain?

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Posted by: MyPuppy.8970

MyPuppy.8970

It is here to remind everyone the class is not worthy enough of a fix.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Lingering Elements please explain?

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Posted by: PlatypusRex.3428

PlatypusRex.3428

A recent post by dev said that they are aware and working on a fix.

Lingering Elements please explain?

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Posted by: MyPuppy.8970

MyPuppy.8970

The exact words were “known and documented issue”. I think it will never be fixed because we learnt to play without it, and implementing it would make us too OP. But I guess we’ll get a new useless trait instead.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

(edited by MyPuppy.8970)

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Posted by: zencow.3651

zencow.3651

The exact words were “known and documented issue”

Known and documented for a looooooong time now. Major coding issue with how Attunes used to have innate passive effects instead of having them on the 5 point traits I think and other changes I think. Afaik the Earth one used to be more armor the longer you stayed in Earth, couldn’t remember what Air was but hence only Fire and Water work now.

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

Lingering Elements please explain?

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Posted by: MyPuppy.8970

MyPuppy.8970

I can’t really tell since I never played into Fire. Not certain the passive bonuses from attuning really do last 5s more after switching.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

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Posted by: PSX.9250

PSX.9250

Broken since beta.

^Unfortunately this.

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Posted by: zencow.3651

zencow.3651

I can’t really tell since I never played into Fire.

You can easily test it out by sitting in Fire Attune for a long time, switching out and then getting hit. But it doesn’t really matter if it works with fire or not since Flame Barrier is worthless anyway. Essentially Lingering Elements is pretty much a vestigial skill that you pick up on your way down the trait line like Fire 5 and Air 5 that Anet is also somewhat reluctant to fix since it would make 30 Arcana even stronger.

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

Lingering Elements please explain?

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Posted by: ImProVocateur.5189

ImProVocateur.5189

zencow.3651,
… and anyone not rebelling against conformity will go 30 Arcana.

Lingering Elements please explain?

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Posted by: zencow.3651

zencow.3651

zencow.3651,
… and anyone not rebelling against conformity will go 30 Arcana.

In PvE I often advise only 10 Arcana of any. 20 points going into damage traits can give you 25-30% more damage vs the versatility of Evasive Arcana since PvE predictable and easy to avoid.

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

Lingering Elements please explain?

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Posted by: Treborlavok.3504

Treborlavok.3504

zencow.3651,
… and anyone not rebelling against conformity will go 30 Arcana.

In PvE I often advise only 10 Arcana of any. 20 points going into damage traits can give you 25-30% more damage vs the versatility of Evasive Arcana since PvE predictable and easy to avoid.

Exactly.
But so is wvw dmg. Know the classes you’re fighting and how to counter them with better tactics and dmg. Remove and play without the crutch of 20 wasted points in arcana. Ppl who think it’s such a must, simply can’t play without it. I’m taking about you frags/usas spammers… I’m assuming only a few will get that reference.

Sylvari Engi- Wait! Don’t leaf!
Asura Ele- Sir Im afraid youre short. Why is it always short jokes. No, youre short on the bill.

Lingering Elements please explain?

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Posted by: Blimm.5028

Blimm.5028

If anet balanced ele, everyone would view oldschool eles who stuck to ele all the time as insanely op.
Some of us learned to play with one arm and no legs. If we got legs and a arm now wed be broken op because we could do cool stuff with one arm.
Sounds arrogant, but I think the average elementalist still playing the game is too skilled to get his class balanced.
A friend of mine told me lingering attunements worked as intended in PvE…
And imagine the outrage if a good atunement dancer could stack up to…
10% damage for earth+10% for fire + 10% for air + 20% if knocked down + 20% for HP>33%10% HP<90%2×5%+10% for melee range. If it just added up and wouldnt multiply that would be up to… +100% damage? It would not be op compared to the current meta and If im not mistaken the GCD on atunement swap limits the stacking, but ive seen and i pretend to be one of those eles who can kill decent players now. Dunno if it is just arrogance, but it feels like i need to be better to kill. But with those traits i could beat them at the same skill level. Now thinking I had to be 2-3x the skill of my opponent (I know, arrogant me) imagine what me or an other good ele could do…

Edit: I forgot extra damage on bleeding foes, stupid me. Oh, 20% damage for vulnerable foes… holy kitten thats a kittenload of extra damage!

Think With Portals [TWP]: 4th of 16 at Guildnews.de cup
Liane Frostfire – Elementalist [TWP] Ilona Frostfire – Mesmer [TWP]
Enya Frostfire – Mesmer [OMFG]

(edited by Blimm.5028)