Little of everything

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Posted by: BioHaZarD.7904

BioHaZarD.7904

Little of everything

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Posted by: Swim.6830

Swim.6830

Base HP is bit too low to my taste statwise, otherwise I am open to interesting builds.

Zwim Elementalist
Consigliere
The Dragoon Brotherhood

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Posted by: BioHaZarD.7904

BioHaZarD.7904

changed few things around and came up with this :

http://gw2skills.net/editor/?fEQQFAWhImcbvR2gjFAkCmEKQw4BIhQiowDlCzA-j0yAorgQiAoCI58hsm9iYZDt2SENq0Vq1LY6yA5xLiWNA-w

i think i will get the gear and test it to see how it works

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Posted by: Navzar.2938

Navzar.2938

The points in fire magic aren’t really doing you much good imo. I’d suggest taking them out and adding 5 to water, and then the last five to either air, arcane, or water again for vulnerability on signets.

That or go the opposite route and spec an extra 10 into fire for fire’s embrace and then replace earth’s embrace with elemental shielding. You’d probably be best off taking the points out of water in that situation since staff already has decent condition removal with healing rain.

(edited by Navzar.2938)

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Posted by: Magische Boek.2530

Magische Boek.2530

what is your goal with it? personally i cant inmagine myself running a build without atleast 1 stun breaker. and since you have written in stone, (maintain the passive effects of signets when you activate them) wouldnt it make more sense to go for the healing signet? i like signet builds i realy do, but when i do that on a thief it still gives me one stunbreaker so i was fine with that. signet of air could benefit u greatly if you can time it right, its an instant blind to avoid a big hit.

I’m not arguing!
I’m simply explaining why I’m right.