Looking for Advice on Gear Choices
These choices look fine to me. The only thing problem though is that the sigils of battle and energy cannot be used together in a weapon set. I believe they share a cool-down timer with each other. So when you swap attunements to proc them, only the main hand sigil of battle will proc and not the off-hand one.
For what format are you playing? WvW or PvE?
And yes, sigil of battle and sigil of energy share a cooldown.
These choices look fine to me. The only thing problem though is that the sigils of battle and energy cannot be used together in a weapon set. I believe they share a cool-down timer with each other. So when you swap attunements to proc them, only the main hand sigil of battle will proc and not the off-hand one.
I was not aware of this. My decision to use both sigils was based on a D/D build guide that claimed this was possible. Thanks for the information!!
For what format are you playing? WvW or PvE?
And yes, sigil of battle and sigil of energy share a cooldown.
PvE, Dungeons, and WvW. The idea is that I can change weapons/armor to fit the situation. I had initially looked at more celestial pieces but never like how the numbers worked out.
A good WvW and PvE build are different from each other.
The best I could suggest is full Berserker gear and going double dagger in dungeons and staff in WvW.
Here’s my guide to the Ele in Dungeons and Fractals: https://forum-en.gw2archive.eu/forum/professions/elementalist/Neko-s-Guide-to-the-D-D-Ele-in-Dungeons-1
Equip a Berserker staff for WvW and stick with a zerg to transfer this build to that format.