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Bunker or support, not interested in glass, does not have to be ‘meta’ but must be viable in spvp, any help appreciated.
why not just use aura tempest build but with staff
ye i will go back to that again then, i was getting a lot of emo because of my aura build, so its good to know its still recognised as being viable
You could try this one. Though, it’s crippled by a bug Anet refuses to acknowledge; arcane traits will not reduce the cooldown of your overload recharge. You asked for a support or bunker build. You can swap to the regular Rune of the Soldier instead of Leadership if you prefer, but the boon duration is generally well-received from leadership, and the condition convertion on elite acts in a similar way to Soldier runes too.
You also have Vigor-Giving traits from Arcana, which synergizes with Latent Stamina, which itself synergizes with Evasive Arcana. Blast you icefields for area wide: 10 energy, 1200 heal, 1 condi clear, 1 vigor (7s), 1 regen (7s), and the 4 seconds frost aura (is used to be 4, but got buffed to 4 when every aura got nerfed)
http://gw2skills.net/editor/?vFAQFAWn0XC9XiVYCGOAcYiFWAjIBcACAuX1uaZtYDk/qAA-TJxHABA8AAq9CAgUZAx3fAA
(edited by Alekt.5803)
You could try this one. Though, it’s crippled by a bug Anet refuses to acknowledge; arcane traits will not reduce the cooldown of your overload recharge. You asked for a support or bunker build. You can swap to the regular Rune of the Soldier instead of Leadership if you prefer, but the boon duration is generally well-received from leadership, and the condition convertion on elite acts in a similar way to Soldier runes too.
You also have Vigor-Giving traits from Arcana, which synergizes with Latent Stamina, which itself synergizes with Evasive Arcana. Blast you icefields for area wide: 10 energy, 1200 heal, 1 condi clear, 1 vigor (7s), 1 regen (7s), and the 4 seconds frost aura (is used to be 4, but got buffed to 4 when every aura got nerfed)
http://gw2skills.net/editor/?vFAQFAWn0XC9XiVYCGOAcYiFWAjIBcACAuX1uaZtYDk/qAA-TJxHABA8AAq9CAgUZAx3fAA
thanks, il have a look
This is an interesting wtf build lol
Will take a look. So… since you dont have fire specialization, doesnt it reduce damage by a lot? Well, ok, in reallity i swith often, but still. I run fire, water and tempest + i’m not shore my build is good or it sucks. In pvp i remember having hard time killing some tempests, so might as well add some better survival.
What do you think about switching Renewing stamina for Arcane Abatement?
The meta build (d/f auramancer) works also great with staff. IMHO, staff is a way better choice in spvp teamfights than d/f.
This is an interesting wtf build lol
Will take a look. So… since you dont have fire specialization, doesnt it reduce damage by a lot? Well, ok, in reallity i swith often, but still. I run fire, water and tempest + i’m not shore my build is good or it sucks. In pvp i remember having hard time killing some tempests, so might as well add some better survival.What do you think about switching Renewing stamina for Arcane Abatement?
Fire is the worst line possible, plus, OP asked for a bunker or support build.
Acane Abatement is for falling damage, which is never an issue in SPvP
So, been playing auramancer for a week now and enjoying it, only issue i’m finding is that bunkering is viable and its a lot of fun buffing the team, but trying to kill anyone 1v1 is very very difficult – anyone have tips on this aspect (staff/auramancer water/tempest/earth)
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