(edited by Malcastus.6240)
[!] Major bugs. Let's have a look!
- Elemental Surge (trait)
- SPvP
- When using Arcane Power + Tornado, Elemental Surge isn’t/can’t be triggered.
(edited by Malcastus.6240)
- Inscription (trait)
- SPvP
- Glyph of Elementals doesn’t trigger it.
Wouldn’t a better format be
The name of the skill, trait, utility etc. (What type of gameplay/area)
- A short summary of the problem, highlighting the most crucual info/examples.
Ex.
Zephyr’s Focus/Obsidian Focus (SPvP)
- Many skills (from normal and conjured weapons) do not trigger these two traits, and is wonky at best. Obsidian Focus works with Stone Shards, but not with Flamestrike, and neither of those trigger Zephyr’s Focus, although they are channeled skills.
At least it seems to me. A trio of bullets are usually 3 separate points of information unless prefaced by a subject title, to which then the following points all fall under the subject title.
For me, although not a particularly major bug, it’s a bug non the less:
Lingering Elements
- In all forms of play, this is suppose to extend attunement bonuses for 5 seconds (at least the Adept Minor traits) but this isn’t the case for Earth line’s Stone Flesh that increases toughness while attuned to earth.
- Also, the general usefulness of this particular trait is very limited but that’s not so much a bug as an annoyance.
- Shatterstone (Scepter Water 2)
- Everywhere
- Why does this skill still exist in the game? Its existance is a bug because it’s completely useless in all situations imaginable. On a more serious note: why does this skill daze the user? For those that don’t know, this already useless skill, disables your whole skillbar for a few seconds after casting it, waiting for it to explode for absolutely no reason. Looks like a bug to me.
Yeah, thanks for input Leo. I had it there originally because PvP and PvE are different in some ways.
Yeah, thanks for input Leo. I had it there originally because PvP and PvE are different in some ways.
I know, but you can easily distinguish where the bug is with a (PvX) right after the named ability/trait.
I don’t know if this is intended or a bug but the signet mastery does not affect signet of restoration ( spvp only and after the recent patch ).
Glyph of Elemental Power does nothing if the cast finishes while Lingering Elements is active. It simply gives a buff icon that says your attacks cause a certain condition, but they don’t.
- Shatterstone (Scepter Water 2)
- Everywhere
- Why does this skill still exist in the game? Its existance is a bug because it’s completely useless in all situations imaginable.
I often use it in dungeons, where it’s easy to hit multiple targets with it. That’d make it every situation but 1 I suppose. :-)
No seriosuly, I get where you’re coming from but for the purpose I just mentioned, it’s okish.