Meteor Storm, full cast vs cancel cast
i think canceling it reduces the amount of meteors and the time the shower stays
I imagine it’s a leftover from the scrapped ele spell charge mechanic.
I’m almost 100% certain your damage is reduced when you cancel your cast early. I had a debate with someone about this on Guru and here is an excerpt of my posted results from testing:
I’m using the same gear (though not stable – which again adds more variance working against my opinion) for all tests.
For AoE vs Heavy Targets in Heart of the Mists these are the results (N = 5 per group, 10 total):
Full Cast Mean Damage (standard deviation) = 104231 (6203)
Half Cast Mean Damage (standard deviation) = 68980 (11681)
t-test: t(8) = 5.96, p < .001Full Cast Mean Number of Hits (standard deviation) = 45.8 (4.1)
Half Cast Mean Number of Hits (standard deviation) = 28.0 (4.1)
t-test: t(8) = 6.91, p < .001I also tested damage numbers on a single heavy target in the Heart of the Mists, here are those results (N = 5 per group, 10 total). One additional half-cast was excluded as it didn’t hit the target at all (seemed unfair to include floor performance).
Full Cast Mean Damage (standard deviation) = 6931 (1989)
Half Cast Mean Damage (standard deviation) = 3596 (1552)
t-test: t(8) = 2.96, p = .018Full Cast Mean Number of Hits (standard deviation) = 6.0 (1.4)
Half Cast Mean Number of Hits (standard deviation) = 3.0 (0.7)
t-test(8) = 4.24, p = .003Anyone else can follow these up however the want. It’s clear (to me at least) that cutting off meteor shower halfway reduces damage overall because of the number of meteors striking either against a group or a single target. I’ll let this thread get back underway now (sorry for the distraction).
The more you cast it, the more meteors drop. This is especially easy to see if you stop the cast very early on, in which case you’ll only get a few measly meteors a second.
Ah ok, thanks everyone
Thanks for all the answers, I needed to know this as well.
Tarnished Coast