Might Stacking how is it done?

Might Stacking how is it done?

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Posted by: fancy dagger feast.7520

fancy dagger feast.7520

Recently while in Ascalon Catacombs i met an Elementalist who could stack our group with 20-25 stacks of might with no problem at all the only thing he told me is he used the Fire Magic trait which helped with might

I don’t play my Ele a ton but he is level 80 and i would like to know how this is done so i can spec this way for dungeons and large PvE battles (maybe even WvW we will see)

Thanks for you help/input : )

Might Stacking how is it done?

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Posted by: DesertRose.2031

DesertRose.2031

If you combine a Fire combo field with a Blast finisher nearby allies gain 3 stacks of Might for 20 seconds. With Arcane Power V each time you attune to Fire you and nearby allies gain 1 stack of Might for 15 seconds. With 30 points in Arcane Power and 2xMonk and 2xWater runes boons last 60% longer. Evasive Arcana turns every dodge roll into a blast finisher.

Assuming they were using a Staff:
Eruption → Lava Font, useable every ~10 seconds, Might lasts 30+ seconds → 9 stacks of Might
Lava Font → Evasive Arcana, useable every ~10 seconds, Might lasts 30+ seconds → 9 stacks of Might
Renewing Stanima → Evasive Arcana, dodge rolls becomes useable every ~5 seconds → 9 stacks of Might
Arcane Power V → Attune to Fire, useable every ~10 seconds, Might lasts 20+ seconds → 2 stacks of Might
Lava Font → Arcane Wave, useable every ~30 seconds, Might lasts 30+ seconds → 3 stacks of Might

Might Stacking how is it done?

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Posted by: fancy dagger feast.7520

fancy dagger feast.7520

Holy thanks a ton ive been wondering about this and i was just thinking about going staff main wep : P ill take this into concideration i can use 2 minor waters and 2 minor monk runes correct?

Might Stacking how is it done?

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Posted by: Sarisa.4731

Sarisa.4731

The trait he was talking about was Grandmaster XII (Pyromancer’s Puissance). There are other, more situational, might granting traits as well. Fire Adept IV (Spell Slinger) triggers off cantrips.

He probably also used a rune with a chance to grant might on being hit (Pirate, Fire, Strength, Hoelbrak, a few others), and/or lengthen might duration.

Was he using scepter/dagger? If so, there is a nice chain of skills that combo with Ring of Fire. Dragon’s Tooth, Phoenix, Arcane Wave, Earthquake, and if time allows, Churning Earth are all blast finishers. Each one will put three stacks of might on the group.

Anyone else who used a blast finisher in his Ring of Fire would also trigger three stacks of might.

Finally, Sigil of Might might be used in one of his weapons, and that will give a chance of applying might when he scores a critical hit.

Lille of the Valley [WHIP]

Might Stacking how is it done?

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Posted by: fancy dagger feast.7520

fancy dagger feast.7520

I cannot remember what weapon set he was using but i also use a little Scepter Dagger and will probably be toting around those 2 in my invent with me havent decided what i like best staff or SD but thats good to think about when i first looked into Ele i loved the Arcana trait line but everything else felt blah so ill have to relook at fire and water.

Might Stacking how is it done?

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Posted by: Sarisa.4731

Sarisa.4731

Staff has a large number of combo fields, but few finishers. That is why Evasive Arcana is mentioned so much in DesertRose’s post, it’s practically essential with a staff build in order to combo well with itself.

Staff tends to be more support oriented. You can play it offensively (say a crit heavy build), but the combination of a large number of combo fields, excellent source of group buffs, and “keep away” defensive skills makes it best for group support.

Sceptre/dagger has only one combo field (Ring of Fire), but a large number of blast finishers. It does quite well at stacking might, but can’t on its own perform healing combos or area frost armour.

S/D tends to do a bit more damage, but at a cost of less support and a bit less defence. S/D is also a little more dependent on damage conditions than Staff.

Both are very effective combinations. Also don’t discount Dagger/Dagger, it’s also a viable (and fun) weapon set (more damage oriented, less combo potential, close range, more mobile).

Lille of the Valley [WHIP]

Might Stacking how is it done?

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Posted by: mouse.1689

mouse.1689

Scepter/Dagger combo looks something like this:

Ring of Fire > Phoenix (blast finisher) > Dragon’s Tooth (blast finisher) > Arcane Blast (blast finisher) > swap to Earth > Earthquake (blast finisher)

This leaves you with ~13 stacks of Might. With 2x Hoelbrak, 2x Strength, 2x Fire, these stacks last 36 seconds. With Sigil of Battle, you get an additional 3 Might every time you swap attunements. You end up rolling with 25 stacks of Might most of the time with this configuration.

Might Stacking how is it done?

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Posted by: Rump Buffalo.2594

Rump Buffalo.2594

its arcane wave not arcane blast. also for scepter dagger make sure you and the end point of your phoenix are inside the circle of fire, not on the edge or it wont work properly

also to update the scepter dag you can churning earth as well but the might stacks wont be applied until the spell GOES OFF. so do this.

Ring of Fire, while inside, Dragons tooth, phoenix, EARTH, Earthquake, Churning earth (arcane wave at some point) 15 stacks of might

you can also get 9 out of dag dag with arcane wave / earthquake / churning earth. More with evasive arcana

also scepter focus looks like this
Fire: Firewall on self, #2 Tooth (you must be in fire field), #3 Phoenix(target area must b in fire field)

Arcane Wave (you must be in the fire field)

Water: #5 Comet (You must be in the field) You have time to cast freezing gust or 1 other spell that isnt shatterstone at this point.

Earth: #4 Magnetic Wave (You must be in the fire field)

This gives 3+3+3+3+3 = Reliably 15 aoe might stacks

Ends in earth for autos / toughness shield / invuln usage