Might stacking as D/D
It’s because of the evasive arcana trait before 15th November. Since then evasive arcana only produces a blast finisher in earth with a cooldown of 10 seconds.
I see, this method is not possible anymore. I am managing to stack 12-15 might trough attunement switching and fire/earth combos, if he fight is long enough. Thanks for the response.
Yeah only way is to stack it through ring of fire and earth skills and magnetic grasp (on a foe to pull you through it)
Other way is scepter/dagger and ring of fire→ phoenix→ dragon tooth→ earthquake and then churning earth.
Then swap attunements and use auras/cantrips.
Evasive Arcana on earth attunement is still a blast finisher, so you can get might with it.
Magnetic Grasp is considered a Leap Finisher not a blast so you would get Fire Aura not Might.
Yet it adds might I think with certain traits…
Evasive Arcana must be active for you to reliably stack might if you are not on S/D now. This is honestly a much better concept; having each attunement dodge achieve something different to increase strategic value.
Yet it adds might I think with certain traits…
Nope.
Superior Sigil of Battle = 3
Fire Attunement = 1
Ring of Fire + Earth Dodge Roll = 3
Ring of Fire + Earth Quake = 3
Ring of Fire + Churning Earth start = 3
Ring of Fire + Churning Earth finish = 3
I usually have 13-16 stacks of might for 30s after the opening 5 seconds of a fight.
80 Necromancer (IRNY), 80 Guardian (IRNY)
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