Might stacking bunker for s/tPvP.

Might stacking bunker for s/tPvP.

in Elementalist

Posted by: Simon Sickboy.6250

Simon Sickboy.6250

Hi,
A bit about me; I started playing ele about a week ago with the view of playing a bunker, before that I have been a life long warrior. I’ve been running the standard 0/10/0/30/30 bunker build using 3 cantrips in hot joins (for practise) and over the last few days in solo queue. I wanted to go bunker because I like the idea of solo queuing and just sitting on the node until we win (hopefully). I in no way claim to be a good ele, as I say I’ve only been playing him a week, but I feel pretty comfortable with what everything does (weapon skill wise) and I figured id have a bakitten creating a build myself (as this is always the best way to ensure the character plays how you want).

Now onto the build:
I was messing around with the sceptre and noticed that you have a plenty of blast finishers and pretty easy access to might when using them in your fire field, so i thought why not try and build a bunker around might stacking. I don’t know if its been done before, but if it has I haven’t seen the build anywhere, so I apologise if this has already been dismissed as garbage months ago.

Here is the build:
http://intothemists.com/calc/?build=-k34;2B2kU0-5sM-Z0;9;49;0TT3;628A46AVV;4nBnBrRnC3Nl

It still uses triple cantrips but has 10 in fire rather than in air. The reason for this the trait Spell Slinger that grants 3 stacks of might when using a cantrip. This to me seems awesome! The only problem I’ve found thus far with playing ele bunker is that I simply cannot kill anything that isn’t glass cannon. My idea was that with this trait, with the blast finishers we have and with boon duration runes we can easily maintain a large number of might stacks.

I have chosen clerics ammy and jewel with 3 dwayna and 3 water gems. The reason I have gone full healing power is because well, our only real defence is our heals, so why the hell not make them better.

I’ve ditched Renewing Stamina in favour of Vigorous Sceptre as with this build your crit rating is terrible.

The main aim behind the build is to sit on the node, keeping yourself healed up whilst stacking more and more might until you have enough to deal some real nice damage and hopefully kill the attacker.

I have yet to test this build, as I am currently just brain storming at work, but I would greatly appreciate any advice and/or criticism that you have.

Might stacking bunker for s/tPvP.

in Elementalist

Posted by: Simon Sickboy.6250

Simon Sickboy.6250

Sorry about the wall of text :/
Didn’t even realise i’d written to much xD

Might stacking bunker for s/tPvP.

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Posted by: FrownyClown.8402

FrownyClown.8402

Cooldowns on cantrips too long to be very viable


Bad Elementalist

Might stacking bunker for s/tPvP.

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Posted by: Simon Sickboy.6250

Simon Sickboy.6250

It seems to me that most other bunker builds are using Zephyrs Boon, making Auras grant fury and swiftness. However with a S/D you only have 1 Aura and with D/D only 2, seems like a wasted trait to me…

Unless I am mistaken and there are more Auras than that.

Might stacking bunker for s/tPvP.

in Elementalist

Posted by: DiogoSilva.7089

DiogoSilva.7089

D/D or D/F has access to 3 auras. There’s a hidden Fire Aura by using the earth leap skill on your fire field. Staff can also apply aoe frost auras with every self blast finisher on their ice field, which can be gotten from Eruption, earth dodging with evasive arcana and arcane wave.

Might stacking bunker for s/tPvP.

in Elementalist

Posted by: Simon Sickboy.6250

Simon Sickboy.6250

@DiogaSilva
Thanks for that info! As i say i am new to ele and i did not know we had access to so many auras. That trait pick makes a lot more sense now.

Any other bunkers out there care to share their builds?
I would appreciate all the input available, as I’m still learning

Might stacking bunker for s/tPvP.

in Elementalist

Posted by: TGSlasher.1458

TGSlasher.1458

Bleed on swap, not one I would have gone for. There is poison on swap (one I use as its one of the only poisons sources for Ele) or the 3 stacks of might on swap (very powerful) which would offset taking 10 out of fire.

Also, I’d advise looking at renewing stamina over vigorous sceptre. Vigorous sceptre is 25% faster recharge, vigor is 100% faster, but you need to crit to gain its effects (currently low in your build). Also, if your vigour upkeep is high enough from your cantrips (unlikely) then you wouldn’t need either (vigorous sceptre doesn’t stack with vigor).

Finally you can up your critical chance to about 10% with a Rampagers Jewel for the Clerics Amulet. 125 healing power isn’t too much of a loss and fury will buff the crit chance to 30%.

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