More Love for Conjures and Glyphs

More Love for Conjures and Glyphs

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Posted by: P Fun Daddy.1208

P Fun Daddy.1208

For some reason, glyphs only have two associated traits, and conjures are even worse, with only one. Wouldn’t it be nice if these had the same as other utility types, like signets with five (used to be seven) and arcane, also with five? Cantrips have three, and I don’t see that as a problem, seeing as many ele builds already revolve around them.

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Posted by: ThiBash.5634

ThiBash.5634

Glyphs may have only 2 traits, but they’re very good traits.

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Posted by: cheese.4739

cheese.4739

Quick Glyphs is pretty wonderful, requiring only 10 points in Air. I’d take Inscription if (as staff) it was worth putting another 10-20 points into the Air traitline, but I much prefer getting at the GM traits in the other trees right now.
For better Glyph-related traits... what are you after, P Fun Daddy? They can’t grant a generic boon whenever used (since they’re attunement-based already) and we’ve got Inscription for basic boons. Maybe a chance to inflict an additional condition on hit based on attunement? Or a recharge of Glyphs at 50% health? Not sure which trees these would go into though.

Conjures recently did see some love, with their 25 uses trait becoming very accessible and the weapons all receiving pretty decent buffs a couple of months ago. Pretty sure they don’t need anything changed right now.

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Posted by: scerevisiae.1972

scerevisiae.1972

Glyphs may have only 2 traits, but they’re very good traits.

I’d list inscription as one of our worst actually. 1 short duration boon on glyph use is pretty meh.

The problem though is glyphs themselves. Glyph of storms is the only decent one. The Elementals are useless and the proc-based one seems ineffectual.

downed state is bad for PVP

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Posted by: MarzAttakz.9608

MarzAttakz.9608

Glyph love I can get behind, same thing with signets, I don’t care about conjures tbh although many love them.

I’d rather they took the time to improve our utilities and give some love to focus offhand too.

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Posted by: Taldren.7523

Taldren.7523

They just need to redo the whole conjure mechanic. It needs to be much closer to engineer kits to be useful outside PvE.

80 Elementalist (RotV), 80 Mesmer (RotV)
80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.

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Posted by: Gorani.7205

Gorani.7205

The traits are not the problem with Glyphs, its the skills themselves, as most of them have very long cool downs and are not that great with “on cast” effects.
Take a look at what I suggested for Glyphs a few weeks back, if you are interested:
https://forum-en.gw2archive.eu/forum/professions/elementalist/A-plea-for-Glyphs

Member of The Guildwars Online Guild [GWO]
Still keeps a volume of Kurzick poems ;)

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Posted by: P Fun Daddy.1208

P Fun Daddy.1208

I was sort of thinking of something that would make elemental power, renewal and lesser elementals actually useful, although I do agree the conjures are in a worse state.

(edited by P Fun Daddy.1208)