My build
pls help!! sorry for spamming but i need a quick answer!
There are more interesting traits to mess around with. You’d probably want to use sigil of battle and sigil of water with 30 in air instead of 30 in fire.
Staff is pretty hard to play with but if you want to then I’d definately go for air with the higher crit chance and crit damage already getting power from your cleric armor will maximize your damage a bit more.
You’ll also want more crit damage so probably zerker/rampager trinkets (4zerker/2rampager).
Healing power is good but you generally don’t need more than 600-700 healing power.
If you do want to do more damage then select traits that let you do more damage overall (like air 20% more damage to foes with 33% less health.