My elementalist is just right.
We still need more viable builds, and a damage boost that somehow doesn’t affect bunker builds. :P
It’s pretty obvious that d/d ele’s are in desperate need of a buff. How in the hell can they possibly crush 30 man zergs with that spec… just can’t do it. sure you may annoy the zerg…but ultimately you’ll have to run away on that build. ANET… for the love of god…give the ele d/d some love and buff them.
Is your character named Goldie Locks by chance?
Robin Sparklies, 80 Elementalist
Crimethink [ct] – Yak’s Bend
<3 my ele nothing else comes close for fun
It’s pretty obvious that d/d ele’s are in desperate need of a buff. How in the hell can they possibly crush 30 man zergs with that spec… just can’t do it. sure you may annoy the zerg…but ultimately you’ll have to run away on that build. ANET… for the love of god…give the ele d/d some love and buff them.
To wipe a 30 man zerg, no damage buff is needed, just a game mechanic change: remove the 5 target AoE limit ;D
Until that, I’ll play GW2.
I think removing the aoe limit would be the best thing to happen to gw2, if the zerg can’t stop you getting into a position where you can aoe everyone, they don’t deserve to be immune from the damage.
yeah 5-man AOE cap is one of my top 3 stupid GW2 design decisions along with downed state in pvp and poorly balanced class traits.
My elementalist will just right without those noob thief’s QQing.