(edited by Amadeus.7980)
My high dps/good support/fun-to-play BUILD!
next time add link to the build, its annoying to search it in video
next time add link to the build, its annoying to search it in video
Sure! Will do it immediatly!
Have you considered taking 10 out of Water, putting it into Stone, and slotting Stone Splinters for the damage bonus? Seems like it would be useful for your D/D loadout. You could swap it for Serrated Stones when you use staff or Obsidian Focus when using a scepter (Stone Shards and Arc Lightening are channeled).
(edited by Solkard.5136)
Hm, that is something I could do! But I can’t remove “Powerful Aura” because it’s is one of the main traits of this build i’m afraid :/
Btw, here is the rotation:
1. Start with the fire attunement, cast [Burning Speed] then [Ring of fire].
2. Switch to earth and take a few steps forward then dodge back.
3. If you are in mob range use [Earthquake] and then use [Arcane shield] while casting [Churning earth] (you will block 3 attacks while channeling).
4. Switch to water and use [Frost aura], [Frozen burst] and [Cleansing wave].
5. Switch to lightning and use [Shocking aura], [Ride the lightning] and [Updraft].
6. Switch back to fire and use [Burning speed] then cast [Ring of fire] while running forward a bit and use [Arcane wave] (Blast finisher) inside [Ring of fire] and you will get extra stacks of might.
7. Rinse and repeat!
So, any good suggestions to improve this build?
I think you made an unfinished build in your link. That might improve your build.
Bad Elementalist
You mean in the build creator?
Individual trait slots can be switched on the fly, as can your equipment loadout.
Your trait spec seems optimal for team play and support. If that is your goal, there’s not much to improve on. A more solo spec could do with 10-20 less in Water, distributed between Earth and Air, or all into Air for the “Fresh Air” build.
It is mainly focusing on support and team play yes!
Thanks for the tip! Haven’t looked too much into the “Fresh air” build yet but I will definately do it!
I have a more builds and a guides on my youtube channel. Keep in touch/subscribe for more gw2 videos/builds!
“Your a Wizard Tom”
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Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows
ah, good ol’ 0/10/0/30/30.
i didn’t think anyone ran this build anymore.
To improve it, I would recommend removing Soothing Disruption, as you only run a single cantrip and the CD is 75 seconds. That isn’t worth the feat. You have plenty of vigor from Renewing Stamina anyways and around six seconds of regen every potential 75 secs isn’t doing much for you overall.
I would suggest Aquamancer’s Alacrity, Vital Striking or Arcane Abatement instead. A. Alacrity because you will have more CC, healing etc., which is always good for PvE, V.S. because extra damage is always helpful, and A. Abatement because it’s PvE and you can use the terrain to your advantage and not die a horrible death if you have to do some parkour moves and failing (even do jumps that inflict a wee bit of damage to you triggers Healing Wave and can be very helpful).
Supporting Ele?
Aura Stability DD Ele
0/0/20/30/20
Earth: Elemental Shielding, Rock solid
Water: Aguamancer Alacrity, Cleansing wave, Powerful aura
Arcana: Elemental Attunement, Open (optimal team support – arcane resurrection)
Switch in and out of Earth quickly; Provide Stability and Protection.