Need help gearing for tourneys
I use full cleric’s armor with boon duration runes, some rampager, magi’s, clerics, divinity and carrion accesories to balance things out.
Could get 1200+ healing power with full clerics and since you can do a whole lot of healing as an elementalist and healing power affects most of that its nice to run. Plus don’t forget to stack all the might you can muster or else you’ll hit like wet noodle.
Boonduration will keep your might going for attleast 20 seconds by that time you’ll be able to hit up your second stack of might. Fury is great too for the +20% crit chance so I could see myself going for a crit-dmg build. But not now. I’m trying a survivable condition build at the moment.
Full-Bunker:
Amulet: Full-Cleric
Runes: Runes of the Earth (Thoughness, Protection, Magnetic Aura)
Weapons: Scepter / Dagger (Sigils: Energy, Life) – Energy triggers on Attunement-switch.
Hybrid-Bunker:
Amulet: Berserker, Valkyre
Runes: Runes of the Earth / Water
Weapons: Dagger / Dagger (Sigils: Bloodlust, Accuray and many others makes sense)