Need some Ele Guidance
If you want to use Power, precision, condition dmg I suggest to run scepter/dagger with Elemental surge and arcane wave+arcane shield and of course take burning precision fire trait V,oh you may want to take a fire sigil you’ll love it XD, there you can use ice shards/arc lightning/stone shard to proc burning precision and fire blast with no fail ( above 40% crit chance) to apply 2s burning in burning precision case and over 1k aoe dmg +3s burning with the fire sigil
You can then use renewing stamina arcana trait VI ( if you don’t need arcane mastery trait I) which grants you vigor on crit.
If you want to use d/d then a P/V/T would be preferable as you haven’t got skills which would affect both condition dmg and precision in the same way as with s/d, unless you want a precision ele in which case I’d suggest to use a Power/crit dmg/Healing power amulet and raise precision and this if you’re good at kiting and constant circling, otherwise it’s better to go P/V/T and use EA arcana trait.
Finally as last suggestion , it’s possible to run with 20 fire and take pyromancer alacrity and 10/20 arcana, you’ll do some big hits and using a P/V/T you won’t have to worry much about a hit or two…of course always hit from the back , nothing beat a well place burning speed when the least you expect ( in PvP, in PvE MOB won’t attack you unless you aggro them anyway ^^)
(edited by Arheundel.6451)
Thanks, I used S/D for awhile, but it has nothing on D/D with the way that I tend to play. Just coming back to the game and trying to figure out what I should be doing. Talking to people in game I’m going to run AC and have my full set in 7 days or so. Then i gotta figure out my accessories.
Personally I think you’d be better off running PVT armor with Emerald Jewelry. We just don’t stack conditions well enough to justify stating for condition damage on gear, leave that for the necro and bleed thieves that do it better.
Stacking raw Power, Toughness to increase EHP and some Precision to give you a decent crit chance which will be taken farther with Fury – which is easily kept up at all times in combat – is in most situations a better decision.
Eles also have a really easy time accumulating stacks of Might, which boost both your Power and Condition damage, and gives you respectable numbers on your burns and bleeds for having not spec’d into it at all. So you’ll be close to where you were, but with better EHP.
As always though, play how you like too, this is just my opinion
[Ark]